- #include "Board.h"
- #include "stdio.h"
- #include "OLED.h"
- /* Delay */
- void Delay(void);
- void Delay_us(uint32_t us)
- {
- // 需要根据主频调整这个值,这里以72MHz为例
- uint32_t delay = us * (SystemCoreClock / 1000000) / 4;
-
- while(delay--)
- {
- __NOP(); // 空操作,消耗一个时钟周期
- }
- }
- void Delay_ms(uint32_t xms)
- {
- while(xms--)
- {
- Delay_us(1000);
- }
- }
-
- /**
- * [url=/u/brief]@brief[/url] 秒级延时
- * @param xs 延时时长,范围:0~4294967295
- * @retval 无
- */
- void Delay_s(uint32_t xs)
- {
- while(xs--)
- {
- Delay_ms(1000);
- }
- }
- int main(void)
- {
- OLED_Init();
-
- /*在(0, 0)位置显示字符'A',字体大小为8*16点阵*/
- OLED_ShowChar(0, 0, 'A', OLED_8X16);
-
- /*在(16, 0)位置显示字符串"Hello World!",字体大小为8*16点阵*/
- OLED_ShowString(16, 0, "Hello World!", OLED_8X16);
-
- /*在(0, 18)位置显示字符'A',字体大小为6*8点阵*/
- OLED_ShowChar(0, 18, 'A', OLED_6X8);
-
- /*在(16, 18)位置显示字符串"Hello World!",字体大小为6*8点阵*/
- OLED_ShowString(16, 18, "Hello World!", OLED_6X8);
-
- /*在(0, 28)位置显示数字12345,长度为5,字体大小为6*8点阵*/
- OLED_ShowNum(0, 28, 12345, 5, OLED_6X8);
-
- /*在(40, 28)位置显示有符号数字-66,长度为2,字体大小为6*8点阵*/
- OLED_ShowSignedNum(40, 28, -66, 2, OLED_6X8);
-
- /*在(70, 28)位置显示十六进制数字0xA5A5,长度为4,字体大小为6*8点阵*/
- OLED_ShowHexNum(70, 28, 0xA5A5, 4, OLED_6X8);
-
- /*在(0, 38)位置显示二进制数字0xA5,长度为8,字体大小为6*8点阵*/
- OLED_ShowBinNum(0, 38, 0xA5, 8, OLED_6X8);
-
- /*在(60, 38)位置显示浮点数字123.45,整数部分长度为3,小数部分长度为2,字体大小为6*8点阵*/
- OLED_ShowFloatNum(60, 38, 123.45, 3, 2, OLED_6X8);
-
- /*在(0, 48)位置显示英文和汉字串"Hello,世界。",支持中英文混写*/
- OLED_ShowString(0, 48, "Hello,世界。", OLED_8X16);
-
- /*在(96, 48)位置显示图像,宽16像素,高16像素,图像数据为Diode数组*/
- OLED_ShowImage(96, 48, 16, 16, Diode);
-
- /*在(96, 18)位置打印格式化字符串,字体大小为6*8点阵,格式化字符串为"[%02d]"*/
- OLED_Printf(96, 18, OLED_6X8, "[%02d]", 6);
-
- /*调用OLED_Update函数,将OLED显存数组的内容更新到OLED硬件进行显示*/
- OLED_Update();
-
- /*延时3000ms,观察现象*/
- Delay_ms(3000);
-
- /*清空OLED显存数组*/
- OLED_Clear();
-
- /*在(5, 8)位置画点*/
- OLED_DrawPoint(5, 8);
-
- /*获取(5, 8)位置的点*/
- if (OLED_GetPoint(5, 8))
- {
- /*如果指定点点亮,则在(10, 4)位置显示字符串"YES",字体大小为6*8点阵*/
- OLED_ShowString(10, 4, "YES", OLED_6X8);
- }
- else
- {
- /*如果指定点未点亮,则在(10, 4)位置显示字符串"NO ",字体大小为6*8点阵*/
- OLED_ShowString(10, 4, "NO ", OLED_6X8);
- }
-
- /*在(40, 0)和(127, 15)位置之间画直线*/
- OLED_DrawLine(40, 0, 127, 15);
-
- /*在(40, 15)和(127, 0)位置之间画直线*/
- OLED_DrawLine(40, 15, 127, 0);
-
- /*在(0, 20)位置画矩形,宽12像素,高15像素,未填充*/
- OLED_DrawRectangle(0, 20, 12, 15, OLED_UNFILLED);
-
- /*在(0, 40)位置画矩形,宽12像素,高15像素,填充*/
- OLED_DrawRectangle(0, 40, 12, 15, OLED_FILLED);
-
- /*在(20, 20)、(40, 25)和(30, 35)位置之间画三角形,未填充*/
- OLED_DrawTriangle(20, 20, 40, 25, 30, 35, OLED_UNFILLED);
-
- /*在(20, 40)、(40, 45)和(30, 55)位置之间画三角形,填充*/
- OLED_DrawTriangle(20, 40, 40, 45, 30, 55, OLED_FILLED);
-
- /*在(55, 27)位置画圆,半径8像素,未填充*/
- OLED_DrawCircle(55, 27, 8, OLED_UNFILLED);
-
- /*在(55, 47)位置画圆,半径8像素,填充*/
- OLED_DrawCircle(55, 47, 8, OLED_FILLED);
-
- /*在(82, 27)位置画椭圆,横向半轴12像素,纵向半轴8像素,未填充*/
- OLED_DrawEllipse(82, 27, 12, 8, OLED_UNFILLED);
-
- /*在(82, 47)位置画椭圆,横向半轴12像素,纵向半轴8像素,填充*/
- OLED_DrawEllipse(82, 47, 12, 8, OLED_FILLED);
-
- /*在(110, 18)位置画圆弧,半径15像素,起始角度25度,终止角度125度,未填充*/
- OLED_DrawArc(110, 18, 15, 25, 125, OLED_UNFILLED);
-
- /*在(110, 38)位置画圆弧,半径15像素,起始角度25度,终止角度125度,填充*/
- OLED_DrawArc(110, 38, 15, 25, 125, OLED_FILLED);
-
- /*调用OLED_Update函数,将OLED显存数组的内容更新到OLED硬件进行显示*/
- OLED_Update();
-
- /*延时3000ms,观察现象*/
- Delay_ms(3000);
-
- while (1)
- {
- for (uint8_t i = 0; i < 4; i ++)
- {
- /*将OLED显存数组部分数据取反,从(0, i * 16)位置开始,宽128像素,高16像素*/
- OLED_ReverseArea(0, i * 16, 128, 16);
-
- /*调用OLED_Update函数,将OLED显存数组的内容更新到OLED硬件进行显示*/
- OLED_Update();
-
- /*延时1000ms,观察现象*/
- Delay_ms(1000);
-
- /*把取反的内容翻转回来*/
- OLED_ReverseArea(0, i * 16, 128, 16);
- }
-
- /*将OLED显存数组全部数据取反*/
- OLED_Reverse();
-
- /*调用OLED_Update函数,将OLED显存数组的内容更新到OLED硬件进行显示*/
- OLED_Update();
-
- /*延时1000ms,观察现象*/
- Delay_ms(1000);
- }
- }
OLED.c
- #include "Board.h"
- #include "OLED.h"
- #include <string.h>
- #include <math.h>
- #include <stdio.h>
- #include <stdarg.h>
- /*全局变量*********************/
- /**
- * OLED显存数组
- * 所有的显示函数,都只是对此显存数组进行读写
- * 随后调用OLED_Update函数或OLED_UpdateArea函数
- * 才会将显存数组的数据发送到OLED硬件,进行显示
- */
- uint8_t OLED_DisplayBuf[8][128];
- /*********************全局变量*/
- /*引脚配置*********************/
- /**
- * 函 数:OLED写SCL高低电平
- * 参 数:要写入SCL的电平值,范围:0/1
- * 返 回 值:无
- * 说 明:当上层函数需要写SCL时,此函数会被调用
- * 用户需要根据参数传入的值,将SCL置为高电平或者低电平
- * 当参数传入0时,置SCL为低电平,当参数传入1时,置SCL为高电平
- */
- void OLED_W_SCL(uint8_t BitValue)
- {
- /*根据BitValue的值,将SCL置高电平或者低电平*/
- GPIO_WriteBitValue(GPIOB, GPIO_PIN_0, (GPIO_BSRET_T)BitValue);
-
- /*如果单片机速度过快,可在此添加适量延时,以避免超出I2C通信的最大速度*/
- //...
- }
- /**
- * 函 数:OLED写SDA高低电平
- * 参 数:要写入SDA的电平值,范围:0/1
- * 返 回 值:无
- * 说 明:当上层函数需要写SDA时,此函数会被调用
- * 用户需要根据参数传入的值,将SDA置为高电平或者低电平
- * 当参数传入0时,置SDA为低电平,当参数传入1时,置SDA为高电平
- */
- void OLED_W_SDA(uint8_t BitValue)
- {
- /*根据BitValue的值,将SDA置高电平或者低电平*/
- GPIO_WriteBitValue(GPIOB, GPIO_PIN_1, (GPIO_BSRET_T)BitValue);
-
- /*如果单片机速度过快,可在此添加适量延时,以避免超出I2C通信的最大速度*/
- //...
- }
- /**
- * 函 数:OLED引脚初始化
- * 参 数:无
- * 返 回 值:无
- * 说 明:当上层函数需要初始化时,此函数会被调用
- * 用户需要将SCL和SDA引脚初始化为开漏模式,并释放引脚
- */
- void OLED_GPIO_Init(void)
- {
- uint32_t i, j;
-
- /*在初始化前,加入适量延时,待OLED供电稳定*/
- for (i = 0; i < 1000; i ++)
- {
- for (j = 0; j < 1000; j ++);
- }
-
- /*将SCL和SDA引脚初始化为开漏模式*/
- // RCC_APB2PeriphClockCmd(RCC_APB2Periph_GPIOB, ENABLE);
- //
- // GPIO_InitTypeDef GPIO_InitStructure;
- // GPIO_InitStructure.GPIO_Mode = GPIO_Mode_Out_OD;
- // GPIO_InitStructure.GPIO_Speed = GPIO_Speed_50MHz;
- // GPIO_InitStructure.GPIO_Pin = GPIO_Pin_8;
- // GPIO_Init(GPIOB, &GPIO_InitStructure);
- // GPIO_InitStructure.GPIO_Pin = GPIO_Pin_9;
- // GPIO_Init(GPIOB, &GPIO_InitStructure);
-
- GPIO_Config_T gpioConfig;
- RCM_EnableAHBPeriphClock( RCM_AHB_PERIPH_GPIOB);
- /* LED2 GPIO configuration */
- gpioConfig.pin = GPIO_PIN_0| GPIO_PIN_1;
- gpioConfig.mode = GPIO_MODE_OUT;
- gpioConfig.outtype = GPIO_OUT_TYPE_OD;
- gpioConfig.speed = GPIO_SPEED_50MHz;
- gpioConfig.pupd = GPIO_PUPD_NO;
- GPIO_Config( GPIOB, &gpioConfig);
- GPIO_SetBit( GPIOB, GPIO_PIN_0| GPIO_PIN_1);
-
-
-
- /*释放SCL和SDA*/
- // OLED_W_SCL(1);
- // OLED_W_SDA(1);
- }
- /*********************引脚配置*/
- /*通信协议*********************/
- /**
- * 函 数:I2C起始
- * 参 数:无
- * 返 回 值:无
- */
- void OLED_I2C_Start(void)
- {
- OLED_W_SDA(1); //释放SDA,确保SDA为高电平
- OLED_W_SCL(1); //释放SCL,确保SCL为高电平
- OLED_W_SDA(0); //在SCL高电平期间,拉低SDA,产生起始信号
- OLED_W_SCL(0); //起始后把SCL也拉低,即为了占用总线,也为了方便总线时序的拼接
- }
- /**
- * 函 数:I2C终止
- * 参 数:无
- * 返 回 值:无
- */
- void OLED_I2C_Stop(void)
- {
- OLED_W_SDA(0); //拉低SDA,确保SDA为低电平
- OLED_W_SCL(1); //释放SCL,使SCL呈现高电平
- OLED_W_SDA(1); //在SCL高电平期间,释放SDA,产生终止信号
- }
- /**
- * 函 数:I2C发送一个字节
- * 参 数:Byte 要发送的一个字节数据,范围:0x00~0xFF
- * 返 回 值:无
- */
- void OLED_I2C_SendByte(uint8_t Byte)
- {
- uint8_t i;
-
- /*循环8次,主机依次发送数据的每一位*/
- for (i = 0; i < 8; i++)
- {
- /*使用掩码的方式取出Byte的指定一位数据并写入到SDA线*/
- /*两个!的作用是,让所有非零的值变为1*/
- OLED_W_SDA(!!(Byte & (0x80 >> i)));
- OLED_W_SCL(1); //释放SCL,从机在SCL高电平期间读取SDA
- OLED_W_SCL(0); //拉低SCL,主机开始发送下一位数据
- }
-
- OLED_W_SCL(1); //额外的一个时钟,不处理应答信号
- OLED_W_SCL(0);
- }
- /**
- * 函 数:OLED写命令
- * 参 数:Command 要写入的命令值,范围:0x00~0xFF
- * 返 回 值:无
- */
- void OLED_WriteCommand(uint8_t Command)
- {
- OLED_I2C_Start(); //I2C起始
- OLED_I2C_SendByte(0x78); //发送OLED的I2C从机地址
- OLED_I2C_SendByte(0x00); //控制字节,给0x00,表示即将写命令
- OLED_I2C_SendByte(Command); //写入指定的命令
- OLED_I2C_Stop(); //I2C终止
- }
- /**
- * 函 数:OLED写数据
- * 参 数:Data 要写入数据的起始地址
- * 参 数:Count 要写入数据的数量
- * 返 回 值:无
- */
- void OLED_WriteData(uint8_t *Data, uint8_t Count)
- {
- uint8_t i;
-
- OLED_I2C_Start(); //I2C起始
- OLED_I2C_SendByte(0x78); //发送OLED的I2C从机地址
- OLED_I2C_SendByte(0x40); //控制字节,给0x40,表示即将写数据
- /*循环Count次,进行连续的数据写入*/
- for (i = 0; i < Count; i ++)
- {
- OLED_I2C_SendByte(Data[i]); //依次发送Data的每一个数据
- }
- OLED_I2C_Stop(); //I2C终止
- }
- /*********************通信协议*/
- /*硬件配置*********************/
- /**
- * 函 数:OLED初始化
- * 参 数:无
- * 返 回 值:无
- * 说 明:使用前,需要调用此初始化函数
- */
- void OLED_Init(void)
- {
- OLED_GPIO_Init(); //先调用底层的端口初始化
-
- /*写入一系列的命令,对OLED进行初始化配置*/
- OLED_WriteCommand(0xAE); //设置显示开启/关闭,0xAE关闭,0xAF开启
-
- OLED_WriteCommand(0xD5); //设置显示时钟分频比/振荡器频率
- OLED_WriteCommand(0x80); //0x00~0xFF
-
- OLED_WriteCommand(0xA8); //设置多路复用率
- OLED_WriteCommand(0x3F); //0x0E~0x3F
-
- OLED_WriteCommand(0xD3); //设置显示偏移
- OLED_WriteCommand(0x00); //0x00~0x7F
-
- OLED_WriteCommand(0x40); //设置显示开始行,0x40~0x7F
-
- OLED_WriteCommand(0xA1); //设置左右方向,0xA1正常,0xA0左右反置
-
- OLED_WriteCommand(0xC8); //设置上下方向,0xC8正常,0xC0上下反置
- OLED_WriteCommand(0xDA); //设置COM引脚硬件配置
- OLED_WriteCommand(0x12);
-
- OLED_WriteCommand(0x81); //设置对比度
- OLED_WriteCommand(0xCF); //0x00~0xFF
- OLED_WriteCommand(0xD9); //设置预充电周期
- OLED_WriteCommand(0xF1);
- OLED_WriteCommand(0xDB); //设置VCOMH取消选择级别
- OLED_WriteCommand(0x30);
- OLED_WriteCommand(0xA4); //设置整个显示打开/关闭
- OLED_WriteCommand(0xA6); //设置正常/反色显示,0xA6正常,0xA7反色
- OLED_WriteCommand(0x8D); //设置充电泵
- OLED_WriteCommand(0x14);
- OLED_WriteCommand(0xAF); //开启显示
-
- OLED_Clear(); //清空显存数组
- OLED_Update(); //更新显示,清屏,防止初始化后未显示内容时花屏
- }
- /**
- * 函 数:OLED设置显示光标位置
- * 参 数:Page 指定光标所在的页,范围:0~7
- * 参 数:X 指定光标所在的X轴坐标,范围:0~127
- * 返 回 值:无
- * 说 明:OLED默认的Y轴,只能8个Bit为一组写入,即1页等于8个Y轴坐标
- */
- void OLED_SetCursor(uint8_t Page, uint8_t X)
- {
- /*如果使用此程序驱动1.3寸的OLED显示屏,则需要解除此注释*/
- /*因为1.3寸的OLED驱动芯片(SH1106)有132列*/
- /*屏幕的起始列接在了第2列,而不是第0列*/
- /*所以需要将X加2,才能正常显示*/
- // X += 2;
-
- /*通过指令设置页地址和列地址*/
- OLED_WriteCommand(0xB0 | Page); //设置页位置
- OLED_WriteCommand(0x10 | ((X & 0xF0) >> 4)); //设置X位置高4位
- OLED_WriteCommand(0x00 | (X & 0x0F)); //设置X位置低4位
- }
- /*********************硬件配置*/
- /*工具函数*********************/
- /*工具函数仅供内部部分函数使用*/
- /**
- * 函 数:次方函数
- * 参 数:X 底数
- * 参 数:Y 指数
- * 返 回 值:等于X的Y次方
- */
- uint32_t OLED_Pow(uint32_t X, uint32_t Y)
- {
- uint32_t Result = 1; //结果默认为1
- while (Y --) //累乘Y次
- {
- Result *= X; //每次把X累乘到结果上
- }
- return Result;
- }
- /**
- * 函 数:判断指定点是否在指定多边形内部
- * 参 数:nvert 多边形的顶点数
- * 参 数:vertx verty 包含多边形顶点的x和y坐标的数组
- * 参 数:testx testy 测试点的X和y坐标
- * 返 回 值:指定点是否在指定多边形内部,1:在内部,0:不在内部
- */
- uint8_t OLED_pnpoly(uint8_t nvert, int16_t *vertx, int16_t *verty, int16_t testx, int16_t testy)
- {
- int16_t i, j, c = 0;
-
- /*此算法由W. Randolph Franklin提出*/
- /*参考链接:https://wrfranklin.org/Research/Short_Notes/pnpoly.html*/
- for (i = 0, j = nvert - 1; i < nvert; j = i++)
- {
- if (((verty[i] > testy) != (verty[j] > testy)) &&
- (testx < (vertx[j] - vertx[i]) * (testy - verty[i]) / (verty[j] - verty[i]) + vertx[i]))
- {
- c = !c;
- }
- }
- return c;
- }
- /**
- * 函 数:判断指定点是否在指定角度内部
- * 参 数:X Y 指定点的坐标
- * 参 数:StartAngle EndAngle 起始角度和终止角度,范围:-180~180
- * 水平向右为0度,水平向左为180度或-180度,下方为正数,上方为负数,顺时针旋转
- * 返 回 值:指定点是否在指定角度内部,1:在内部,0:不在内部
- */
- uint8_t OLED_IsInAngle(int16_t X, int16_t Y, int16_t StartAngle, int16_t EndAngle)
- {
- int16_t PointAngle;
- PointAngle = atan2(Y, X) / 3.14 * 180; //计算指定点的弧度,并转换为角度表示
- if (StartAngle < EndAngle) //起始角度小于终止角度的情况
- {
- /*如果指定角度在起始终止角度之间,则判定指定点在指定角度*/
- if (PointAngle >= StartAngle && PointAngle <= EndAngle)
- {
- return 1;
- }
- }
- else //起始角度大于于终止角度的情况
- {
- /*如果指定角度大于起始角度或者小于终止角度,则判定指定点在指定角度*/
- if (PointAngle >= StartAngle || PointAngle <= EndAngle)
- {
- return 1;
- }
- }
- return 0; //不满足以上条件,则判断判定指定点不在指定角度
- }
- /*********************工具函数*/
- /*功能函数*********************/
- /**
- * 函 数:将OLED显存数组更新到OLED屏幕
- * 参 数:无
- * 返 回 值:无
- * 说 明:所有的显示函数,都只是对OLED显存数组进行读写
- * 随后调用OLED_Update函数或OLED_UpdateArea函数
- * 才会将显存数组的数据发送到OLED硬件,进行显示
- * 故调用显示函数后,要想真正地呈现在屏幕上,还需调用更新函数
- */
- void OLED_Update(void)
- {
- uint8_t j;
- /*遍历每一页*/
- for (j = 0; j < 8; j ++)
- {
- /*设置光标位置为每一页的第一列*/
- OLED_SetCursor(j, 0);
- /*连续写入128个数据,将显存数组的数据写入到OLED硬件*/
- OLED_WriteData(OLED_DisplayBuf[j], 128);
- }
- }
- /**
- * 函 数:将OLED显存数组部分更新到OLED屏幕
- * 参 数:X 指定区域左上角的横坐标,范围:-32768~32767,屏幕区域:0~127
- * 参 数:Y 指定区域左上角的纵坐标,范围:-32768~32767,屏幕区域:0~63
- * 参 数:Width 指定区域的宽度,范围:0~128
- * 参 数:Height 指定区域的高度,范围:0~64
- * 返 回 值:无
- * 说 明:此函数会至少更新参数指定的区域
- * 如果更新区域Y轴只包含部分页,则同一页的剩余部分会跟随一起更新
- * 说 明:所有的显示函数,都只是对OLED显存数组进行读写
- * 随后调用OLED_Update函数或OLED_UpdateArea函数
- * 才会将显存数组的数据发送到OLED硬件,进行显示
- * 故调用显示函数后,要想真正地呈现在屏幕上,还需调用更新函数
- */
- void OLED_UpdateArea(int16_t X, int16_t Y, uint8_t Width, uint8_t Height)
- {
- int16_t j;
- int16_t Page, Page1;
-
- /*负数坐标在计算页地址时需要加一个偏移*/
- /*(Y + Height - 1) / 8 + 1的目的是(Y + Height) / 8并向上取整*/
- Page = Y / 8;
- Page1 = (Y + Height - 1) / 8 + 1;
- if (Y < 0)
- {
- Page -= 1;
- Page1 -= 1;
- }
-
- /*遍历指定区域涉及的相关页*/
- for (j = Page; j < Page1; j ++)
- {
- if (X >= 0 && X <= 127 && j >= 0 && j <= 7) //超出屏幕的内容不显示
- {
- /*设置光标位置为相关页的指定列*/
- OLED_SetCursor(j, X);
- /*连续写入Width个数据,将显存数组的数据写入到OLED硬件*/
- OLED_WriteData(&OLED_DisplayBuf[j][X], Width);
- }
- }
- }
- /**
- * 函 数:将OLED显存数组全部清零
- * 参 数:无
- * 返 回 值:无
- * 说 明:调用此函数后,要想真正地呈现在屏幕上,还需调用更新函数
- */
- void OLED_Clear(void)
- {
- uint8_t i, j;
- for (j = 0; j < 8; j ++) //遍历8页
- {
- for (i = 0; i < 128; i ++) //遍历128列
- {
- OLED_DisplayBuf[j][i] = 0x00; //将显存数组数据全部清零
- }
- }
- }
- /**
- * 函 数:将OLED显存数组部分清零
- * 参 数:X 指定区域左上角的横坐标,范围:-32768~32767,屏幕区域:0~127
- * 参 数:Y 指定区域左上角的纵坐标,范围:-32768~32767,屏幕区域:0~63
- * 参 数:Width 指定区域的宽度,范围:0~128
- * 参 数:Height 指定区域的高度,范围:0~64
- * 返 回 值:无
- * 说 明:调用此函数后,要想真正地呈现在屏幕上,还需调用更新函数
- */
- void OLED_ClearArea(int16_t X, int16_t Y, uint8_t Width, uint8_t Height)
- {
- int16_t i, j;
-
- for (j = Y; j < Y + Height; j ++) //遍历指定页
- {
- for (i = X; i < X + Width; i ++) //遍历指定列
- {
- if (i >= 0 && i <= 127 && j >=0 && j <= 63) //超出屏幕的内容不显示
- {
- OLED_DisplayBuf[j / 8][i] &= ~(0x01 << (j % 8)); //将显存数组指定数据清零
- }
- }
- }
- }
- /**
- * 函 数:将OLED显存数组全部取反
- * 参 数:无
- * 返 回 值:无
- * 说 明:调用此函数后,要想真正地呈现在屏幕上,还需调用更新函数
- */
- void OLED_Reverse(void)
- {
- uint8_t i, j;
- for (j = 0; j < 8; j ++) //遍历8页
- {
- for (i = 0; i < 128; i ++) //遍历128列
- {
- OLED_DisplayBuf[j][i] ^= 0xFF; //将显存数组数据全部取反
- }
- }
- }
-
- /**
- * 函 数:将OLED显存数组部分取反
- * 参 数:X 指定区域左上角的横坐标,范围:-32768~32767,屏幕区域:0~127
- * 参 数:Y 指定区域左上角的纵坐标,范围:-32768~32767,屏幕区域:0~63
- * 参 数:Width 指定区域的宽度,范围:0~128
- * 参 数:Height 指定区域的高度,范围:0~64
- * 返 回 值:无
- * 说 明:调用此函数后,要想真正地呈现在屏幕上,还需调用更新函数
- */
- void OLED_ReverseArea(int16_t X, int16_t Y, uint8_t Width, uint8_t Height)
- {
- int16_t i, j;
-
- for (j = Y; j < Y + Height; j ++) //遍历指定页
- {
- for (i = X; i < X + Width; i ++) //遍历指定列
- {
- if (i >= 0 && i <= 127 && j >=0 && j <= 63) //超出屏幕的内容不显示
- {
- OLED_DisplayBuf[j / 8][i] ^= 0x01 << (j % 8); //将显存数组指定数据取反
- }
- }
- }
- }
- /**
- * 函 数:OLED显示一个字符
- * 参 数:X 指定字符左上角的横坐标,范围:-32768~32767,屏幕区域:0~127
- * 参 数:Y 指定字符左上角的纵坐标,范围:-32768~32767,屏幕区域:0~63
- * 参 数:Char 指定要显示的字符,范围:ASCII码可见字符
- * 参 数:FontSize 指定字体大小
- * 范围:OLED_8X16 宽8像素,高16像素
- * OLED_6X8 宽6像素,高8像素
- * 返 回 值:无
- * 说 明:调用此函数后,要想真正地呈现在屏幕上,还需调用更新函数
- */
- void OLED_ShowChar(int16_t X, int16_t Y, char Char, uint8_t FontSize)
- {
- if (FontSize == OLED_8X16) //字体为宽8像素,高16像素
- {
- /*将ASCII字模库OLED_F8x16的指定数据以8*16的图像格式显示*/
- OLED_ShowImage(X, Y, 8, 16, OLED_F8x16[Char - ' ']);
- }
- else if(FontSize == OLED_6X8) //字体为宽6像素,高8像素
- {
- /*将ASCII字模库OLED_F6x8的指定数据以6*8的图像格式显示*/
- OLED_ShowImage(X, Y, 6, 8, OLED_F6x8[Char - ' ']);
- }
- }
- /**
- * 函 数:OLED显示字符串(支持ASCII码和中文混合写入)
- * 参 数:X 指定字符串左上角的横坐标,范围:-32768~32767,屏幕区域:0~127
- * 参 数:Y 指定字符串左上角的纵坐标,范围:-32768~32767,屏幕区域:0~63
- * 参 数:String 指定要显示的字符串,范围:ASCII码可见字符或中文字符组成的字符串
- * 参 数:FontSize 指定字体大小
- * 范围:OLED_8X16 宽8像素,高16像素
- * OLED_6X8 宽6像素,高8像素
- * 返 回 值:无
- * 说 明:显示的中文字符需要在OLED_Data.c里的OLED_CF16x16数组定义
- * 未找到指定中文字符时,会显示默认图形(一个方框,内部一个问号)
- * 当字体大小为OLED_8X16时,中文字符以16*16点阵正常显示
- * 当字体大小为OLED_6X8时,中文字符以6*8点阵显示'?'
- * 说 明:调用此函数后,要想真正地呈现在屏幕上,还需调用更新函数
- */
- void OLED_ShowString(int16_t X, int16_t Y, char *String, uint8_t FontSize)
- {
- uint16_t i = 0;
- char SingleChar[5];
- uint8_t CharLength = 0;
- uint16_t XOffset = 0;
- uint16_t pIndex;
-
- while (String[i] != '\0') //遍历字符串
- {
-
- #ifdef OLED_CHARSET_UTF8 //定义字符集为UTF8
- /*此段代码的目的是,提取UTF8字符串中的一个字符,转存到SingleChar子字符串中*/
- /*判断UTF8编码第一个字节的标志位*/
- if ((String[i] & 0x80) == 0x00) //第一个字节为0xxxxxxx
- {
- CharLength = 1; //字符为1字节
- SingleChar[0] = String[i ++]; //将第一个字节写入SingleChar第0个位置,随后i指向下一个字节
- SingleChar[1] = '\0'; //为SingleChar添加字符串结束标志位
- }
- else if ((String[i] & 0xE0) == 0xC0) //第一个字节为110xxxxx
- {
- CharLength = 2; //字符为2字节
- SingleChar[0] = String[i ++]; //将第一个字节写入SingleChar第0个位置,随后i指向下一个字节
- if (String[i] == '\0') {break;} //意外情况,跳出循环,结束显示
- SingleChar[1] = String[i ++]; //将第二个字节写入SingleChar第1个位置,随后i指向下一个字节
- SingleChar[2] = '\0'; //为SingleChar添加字符串结束标志位
- }
- else if ((String[i] & 0xF0) == 0xE0) //第一个字节为1110xxxx
- {
- CharLength = 3; //字符为3字节
- SingleChar[0] = String[i ++];
- if (String[i] == '\0') {break;}
- SingleChar[1] = String[i ++];
- if (String[i] == '\0') {break;}
- SingleChar[2] = String[i ++];
- SingleChar[3] = '\0';
- }
- else if ((String[i] & 0xF8) == 0xF0) //第一个字节为11110xxx
- {
- CharLength = 4; //字符为4字节
- SingleChar[0] = String[i ++];
- if (String[i] == '\0') {break;}
- SingleChar[1] = String[i ++];
- if (String[i] == '\0') {break;}
- SingleChar[2] = String[i ++];
- if (String[i] == '\0') {break;}
- SingleChar[3] = String[i ++];
- SingleChar[4] = '\0';
- }
- else
- {
- i ++; //意外情况,i指向下一个字节,忽略此字节,继续判断下一个字节
- continue;
- }
- #endif
-
- #ifdef OLED_CHARSET_GB2312 //定义字符集为GB2312
- /*此段代码的目的是,提取GB2312字符串中的一个字符,转存到SingleChar子字符串中*/
- /*判断GB2312字节的最高位标志位*/
- if ((String[i] & 0x80) == 0x00) //最高位为0
- {
- CharLength = 1; //字符为1字节
- SingleChar[0] = String[i ++]; //将第一个字节写入SingleChar第0个位置,随后i指向下一个字节
- SingleChar[1] = '\0'; //为SingleChar添加字符串结束标志位
- }
- else //最高位为1
- {
- CharLength = 2; //字符为2字节
- SingleChar[0] = String[i ++]; //将第一个字节写入SingleChar第0个位置,随后i指向下一个字节
- if (String[i] == '\0') {break;} //意外情况,跳出循环,结束显示
- SingleChar[1] = String[i ++]; //将第二个字节写入SingleChar第1个位置,随后i指向下一个字节
- SingleChar[2] = '\0'; //为SingleChar添加字符串结束标志位
- }
- #endif
-
- /*显示上述代码提取到的SingleChar*/
- if (CharLength == 1) //如果是单字节字符
- {
- /*使用OLED_ShowChar显示此字符*/
- OLED_ShowChar(X + XOffset, Y, SingleChar[0], FontSize);
- XOffset += FontSize;
- }
- else //否则,即多字节字符
- {
- /*遍历整个字模库,从字模库中寻找此字符的数据*/
- /*如果找到最后一个字符(定义为空字符串),则表示字符未在字模库定义,停止寻找*/
- for (pIndex = 0; strcmp(OLED_CF16x16[pIndex].Index, "") != 0; pIndex ++)
- {
- /*找到匹配的字符*/
- if (strcmp(OLED_CF16x16[pIndex].Index, SingleChar) == 0)
- {
- break; //跳出循环,此时pIndex的值为指定字符的索引
- }
- }
- if (FontSize == OLED_8X16) //给定字体为8*16点阵
- {
- /*将字模库OLED_CF16x16的指定数据以16*16的图像格式显示*/
- OLED_ShowImage(X + XOffset, Y, 16, 16, OLED_CF16x16[pIndex].Data);
- XOffset += 16;
- }
- else if (FontSize == OLED_6X8) //给定字体为6*8点阵
- {
- /*空间不足,此位置显示'?'*/
- OLED_ShowChar(X + XOffset, Y, '?', OLED_6X8);
- XOffset += OLED_6X8;
- }
- }
- }
- }
- /**
- * 函 数:OLED显示数字(十进制,正整数)
- * 参 数:X 指定数字左上角的横坐标,范围:-32768~32767,屏幕区域:0~127
- * 参 数:Y 指定数字左上角的纵坐标,范围:-32768~32767,屏幕区域:0~63
- * 参 数:Number 指定要显示的数字,范围:0~4294967295
- * 参 数:Length 指定数字的长度,范围:0~10
- * 参 数:FontSize 指定字体大小
- * 范围:OLED_8X16 宽8像素,高16像素
- * OLED_6X8 宽6像素,高8像素
- * 返 回 值:无
- * 说 明:调用此函数后,要想真正地呈现在屏幕上,还需调用更新函数
- */
- void OLED_ShowNum(int16_t X, int16_t Y, uint32_t Number, uint8_t Length, uint8_t FontSize)
- {
- uint8_t i;
- for (i = 0; i < Length; i++) //遍历数字的每一位
- {
- /*调用OLED_ShowChar函数,依次显示每个数字*/
- /*Number / OLED_Pow(10, Length - i - 1) % 10 可以十进制提取数字的每一位*/
- /*+ '0' 可将数字转换为字符格式*/
- OLED_ShowChar(X + i * FontSize, Y, Number / OLED_Pow(10, Length - i - 1) % 10 + '0', FontSize);
- }
- }
- /**
- * 函 数:OLED显示有符号数字(十进制,整数)
- * 参 数:X 指定数字左上角的横坐标,范围:-32768~32767,屏幕区域:0~127
- * 参 数:Y 指定数字左上角的纵坐标,范围:-32768~32767,屏幕区域:0~63
- * 参 数:Number 指定要显示的数字,范围:-2147483648~2147483647
- * 参 数:Length 指定数字的长度,范围:0~10
- * 参 数:FontSize 指定字体大小
- * 范围:OLED_8X16 宽8像素,高16像素
- * OLED_6X8 宽6像素,高8像素
- * 返 回 值:无
- * 说 明:调用此函数后,要想真正地呈现在屏幕上,还需调用更新函数
- */
- void OLED_ShowSignedNum(int16_t X, int16_t Y, int32_t Number, uint8_t Length, uint8_t FontSize)
- {
- uint8_t i;
- uint32_t Number1;
-
- if (Number >= 0) //数字大于等于0
- {
- OLED_ShowChar(X, Y, '+', FontSize); //显示+号
- Number1 = Number; //Number1直接等于Number
- }
- else //数字小于0
- {
- OLED_ShowChar(X, Y, '-', FontSize); //显示-号
- Number1 = -Number; //Number1等于Number取负
- }
-
- for (i = 0; i < Length; i++) //遍历数字的每一位
- {
- /*调用OLED_ShowChar函数,依次显示每个数字*/
- /*Number1 / OLED_Pow(10, Length - i - 1) % 10 可以十进制提取数字的每一位*/
- /*+ '0' 可将数字转换为字符格式*/
- OLED_ShowChar(X + (i + 1) * FontSize, Y, Number1 / OLED_Pow(10, Length - i - 1) % 10 + '0', FontSize);
- }
- }
- /**
- * 函 数:OLED显示十六进制数字(十六进制,正整数)
- * 参 数:X 指定数字左上角的横坐标,范围:-32768~32767,屏幕区域:0~127
- * 参 数:Y 指定数字左上角的纵坐标,范围:-32768~32767,屏幕区域:0~63
- * 参 数:Number 指定要显示的数字,范围:0x00000000~0xFFFFFFFF
- * 参 数:Length 指定数字的长度,范围:0~8
- * 参 数:FontSize 指定字体大小
- * 范围:OLED_8X16 宽8像素,高16像素
- * OLED_6X8 宽6像素,高8像素
- * 返 回 值:无
- * 说 明:调用此函数后,要想真正地呈现在屏幕上,还需调用更新函数
- */
- void OLED_ShowHexNum(int16_t X, int16_t Y, uint32_t Number, uint8_t Length, uint8_t FontSize)
- {
- uint8_t i, SingleNumber;
- for (i = 0; i < Length; i++) //遍历数字的每一位
- {
- /*以十六进制提取数字的每一位*/
- SingleNumber = Number / OLED_Pow(16, Length - i - 1) % 16;
-
- if (SingleNumber < 10) //单个数字小于10
- {
- /*调用OLED_ShowChar函数,显示此数字*/
- /*+ '0' 可将数字转换为字符格式*/
- OLED_ShowChar(X + i * FontSize, Y, SingleNumber + '0', FontSize);
- }
- else //单个数字大于10
- {
- /*调用OLED_ShowChar函数,显示此数字*/
- /*+ 'A' 可将数字转换为从A开始的十六进制字符*/
- OLED_ShowChar(X + i * FontSize, Y, SingleNumber - 10 + 'A', FontSize);
- }
- }
- }
- /**
- * 函 数:OLED显示二进制数字(二进制,正整数)
- * 参 数:X 指定数字左上角的横坐标,范围:-32768~32767,屏幕区域:0~127
- * 参 数:Y 指定数字左上角的纵坐标,范围:-32768~32767,屏幕区域:0~63
- * 参 数:Number 指定要显示的数字,范围:0x00000000~0xFFFFFFFF
- * 参 数:Length 指定数字的长度,范围:0~16
- * 参 数:FontSize 指定字体大小
- * 范围:OLED_8X16 宽8像素,高16像素
- * OLED_6X8 宽6像素,高8像素
- * 返 回 值:无
- * 说 明:调用此函数后,要想真正地呈现在屏幕上,还需调用更新函数
- */
- void OLED_ShowBinNum(int16_t X, int16_t Y, uint32_t Number, uint8_t Length, uint8_t FontSize)
- {
- uint8_t i;
- for (i = 0; i < Length; i++) //遍历数字的每一位
- {
- /*调用OLED_ShowChar函数,依次显示每个数字*/
- /*Number / OLED_Pow(2, Length - i - 1) % 2 可以二进制提取数字的每一位*/
- /*+ '0' 可将数字转换为字符格式*/
- OLED_ShowChar(X + i * FontSize, Y, Number / OLED_Pow(2, Length - i - 1) % 2 + '0', FontSize);
- }
- }
- /**
- * 函 数:OLED显示浮点数字(十进制,小数)
- * 参 数:X 指定数字左上角的横坐标,范围:-32768~32767,屏幕区域:0~127
- * 参 数:Y 指定数字左上角的纵坐标,范围:-32768~32767,屏幕区域:0~63
- * 参 数:Number 指定要显示的数字,范围:-4294967295.0~4294967295.0
- * 参 数:IntLength 指定数字的整数位长度,范围:0~10
- * 参 数:FraLength 指定数字的小数位长度,范围:0~9,小数进行四舍五入显示
- * 参 数:FontSize 指定字体大小
- * 范围:OLED_8X16 宽8像素,高16像素
- * OLED_6X8 宽6像素,高8像素
- * 返 回 值:无
- * 说 明:调用此函数后,要想真正地呈现在屏幕上,还需调用更新函数
- */
- void OLED_ShowFloatNum(int16_t X, int16_t Y, double Number, uint8_t IntLength, uint8_t FraLength, uint8_t FontSize)
- {
- uint32_t PowNum, IntNum, FraNum;
-
- if (Number >= 0) //数字大于等于0
- {
- OLED_ShowChar(X, Y, '+', FontSize); //显示+号
- }
- else //数字小于0
- {
- OLED_ShowChar(X, Y, '-', FontSize); //显示-号
- Number = -Number; //Number取负
- }
-
- /*提取整数部分和小数部分*/
- IntNum = Number; //直接赋值给整型变量,提取整数
- Number -= IntNum; //将Number的整数减掉,防止之后将小数乘到整数时因数过大造成错误
- PowNum = OLED_Pow(10, FraLength); //根据指定小数的位数,确定乘数
- FraNum = round(Number * PowNum); //将小数乘到整数,同时四舍五入,避免显示误差
- IntNum += FraNum / PowNum; //若四舍五入造成了进位,则需要再加给整数
-
- /*显示整数部分*/
- OLED_ShowNum(X + FontSize, Y, IntNum, IntLength, FontSize);
-
- /*显示小数点*/
- OLED_ShowChar(X + (IntLength + 1) * FontSize, Y, '.', FontSize);
-
- /*显示小数部分*/
- OLED_ShowNum(X + (IntLength + 2) * FontSize, Y, FraNum, FraLength, FontSize);
- }
- /**
- * 函 数:OLED显示图像
- * 参 数:X 指定图像左上角的横坐标,范围:-32768~32767,屏幕区域:0~127
- * 参 数:Y 指定图像左上角的纵坐标,范围:-32768~32767,屏幕区域:0~63
- * 参 数:Width 指定图像的宽度,范围:0~128
- * 参 数:Height 指定图像的高度,范围:0~64
- * 参 数:Image 指定要显示的图像
- * 返 回 值:无
- * 说 明:调用此函数后,要想真正地呈现在屏幕上,还需调用更新函数
- */
- void OLED_ShowImage(int16_t X, int16_t Y, uint8_t Width, uint8_t Height, const uint8_t *Image)
- {
- uint8_t i = 0, j = 0;
- int16_t Page, Shift;
-
- /*将图像所在区域清空*/
- OLED_ClearArea(X, Y, Width, Height);
-
- /*遍历指定图像涉及的相关页*/
- /*(Height - 1) / 8 + 1的目的是Height / 8并向上取整*/
- for (j = 0; j < (Height - 1) / 8 + 1; j ++)
- {
- /*遍历指定图像涉及的相关列*/
- for (i = 0; i < Width; i ++)
- {
- if (X + i >= 0 && X + i <= 127) //超出屏幕的内容不显示
- {
- /*负数坐标在计算页地址和移位时需要加一个偏移*/
- Page = Y / 8;
- Shift = Y % 8;
- if (Y < 0)
- {
- Page -= 1;
- Shift += 8;
- }
-
- if (Page + j >= 0 && Page + j <= 7) //超出屏幕的内容不显示
- {
- /*显示图像在当前页的内容*/
- OLED_DisplayBuf[Page + j][X + i] |= Image[j * Width + i] << (Shift);
- }
-
- if (Page + j + 1 >= 0 && Page + j + 1 <= 7) //超出屏幕的内容不显示
- {
- /*显示图像在下一页的内容*/
- OLED_DisplayBuf[Page + j + 1][X + i] |= Image[j * Width + i] >> (8 - Shift);
- }
- }
- }
- }
- }
- /**
- * 函 数:OLED使用printf函数打印格式化字符串(支持ASCII码和中文混合写入)
- * 参 数:X 指定格式化字符串左上角的横坐标,范围:-32768~32767,屏幕区域:0~127
- * 参 数:Y 指定格式化字符串左上角的纵坐标,范围:-32768~32767,屏幕区域:0~63
- * 参 数:FontSize 指定字体大小
- * 范围:OLED_8X16 宽8像素,高16像素
- * OLED_6X8 宽6像素,高8像素
- * 参 数:format 指定要显示的格式化字符串,范围:ASCII码可见字符或中文字符组成的字符串
- * 参 数:... 格式化字符串参数列表
- * 返 回 值:无
- * 说 明:显示的中文字符需要在OLED_Data.c里的OLED_CF16x16数组定义
- * 未找到指定中文字符时,会显示默认图形(一个方框,内部一个问号)
- * 当字体大小为OLED_8X16时,中文字符以16*16点阵正常显示
- * 当字体大小为OLED_6X8时,中文字符以6*8点阵显示'?'
- * 说 明:调用此函数后,要想真正地呈现在屏幕上,还需调用更新函数
- */
- void OLED_Printf(int16_t X, int16_t Y, uint8_t FontSize, char *format, ...)
- {
- char String[256]; //定义字符数组
- va_list arg; //定义可变参数列表数据类型的变量arg
- va_start(arg, format); //从format开始,接收参数列表到arg变量
- vsprintf(String, format, arg); //使用vsprintf打印格式化字符串和参数列表到字符数组中
- va_end(arg); //结束变量arg
- OLED_ShowString(X, Y, String, FontSize);//OLED显示字符数组(字符串)
- }
- /**
- * 函 数:OLED在指定位置画一个点
- * 参 数:X 指定点的横坐标,范围:-32768~32767,屏幕区域:0~127
- * 参 数:Y 指定点的纵坐标,范围:-32768~32767,屏幕区域:0~63
- * 返 回 值:无
- * 说 明:调用此函数后,要想真正地呈现在屏幕上,还需调用更新函数
- */
- void OLED_DrawPoint(int16_t X, int16_t Y)
- {
- if (X >= 0 && X <= 127 && Y >=0 && Y <= 63) //超出屏幕的内容不显示
- {
- /*将显存数组指定位置的一个Bit数据置1*/
- OLED_DisplayBuf[Y / 8][X] |= 0x01 << (Y % 8);
- }
- }
- /**
- * 函 数:OLED获取指定位置点的值
- * 参 数:X 指定点的横坐标,范围:-32768~32767,屏幕区域:0~127
- * 参 数:Y 指定点的纵坐标,范围:-32768~32767,屏幕区域:0~63
- * 返 回 值:指定位置点是否处于点亮状态,1:点亮,0:熄灭
- */
- uint8_t OLED_GetPoint(int16_t X, int16_t Y)
- {
- if (X >= 0 && X <= 127 && Y >=0 && Y <= 63) //超出屏幕的内容不读取
- {
- /*判断指定位置的数据*/
- if (OLED_DisplayBuf[Y / 8][X] & 0x01 << (Y % 8))
- {
- return 1; //为1,返回1
- }
- }
-
- return 0; //否则,返回0
- }
- /**
- * 函 数:OLED画线
- * 参 数:X0 指定一个端点的横坐标,范围:-32768~32767,屏幕区域:0~127
- * 参 数:Y0 指定一个端点的纵坐标,范围:-32768~32767,屏幕区域:0~63
- * 参 数:X1 指定另一个端点的横坐标,范围:-32768~32767,屏幕区域:0~127
- * 参 数:Y1 指定另一个端点的纵坐标,范围:-32768~32767,屏幕区域:0~63
- * 返 回 值:无
- * 说 明:调用此函数后,要想真正地呈现在屏幕上,还需调用更新函数
- */
- void OLED_DrawLine(int16_t X0, int16_t Y0, int16_t X1, int16_t Y1)
- {
- int16_t x, y, dx, dy, d, incrE, incrNE, temp;
- int16_t x0 = X0, y0 = Y0, x1 = X1, y1 = Y1;
- uint8_t yflag = 0, xyflag = 0;
-
- if (y0 == y1) //横线单独处理
- {
- /*0号点X坐标大于1号点X坐标,则交换两点X坐标*/
- if (x0 > x1) {temp = x0; x0 = x1; x1 = temp;}
-
- /*遍历X坐标*/
- for (x = x0; x <= x1; x ++)
- {
- OLED_DrawPoint(x, y0); //依次画点
- }
- }
- else if (x0 == x1) //竖线单独处理
- {
- /*0号点Y坐标大于1号点Y坐标,则交换两点Y坐标*/
- if (y0 > y1) {temp = y0; y0 = y1; y1 = temp;}
-
- /*遍历Y坐标*/
- for (y = y0; y <= y1; y ++)
- {
- OLED_DrawPoint(x0, y); //依次画点
- }
- }
- else //斜线
- {
- /*使用Bresenham算法画直线,可以避免耗时的浮点运算,效率更高*/
- /*参考文档:https://www.cs.montana.edu/courses/spring2009/425/dslectures/Bresenham.pdf*/
- /*参考教程:https://www.bilibili.com/video/BV1364y1d7Lo*/
-
- if (x0 > x1) //0号点X坐标大于1号点X坐标
- {
- /*交换两点坐标*/
- /*交换后不影响画线,但是画线方向由第一、二、三、四象限变为第一、四象限*/
- temp = x0; x0 = x1; x1 = temp;
- temp = y0; y0 = y1; y1 = temp;
- }
-
- if (y0 > y1) //0号点Y坐标大于1号点Y坐标
- {
- /*将Y坐标取负*/
- /*取负后影响画线,但是画线方向由第一、四象限变为第一象限*/
- y0 = -y0;
- y1 = -y1;
-
- /*置标志位yflag,记住当前变换,在后续实际画线时,再将坐标换回来*/
- yflag = 1;
- }
-
- if (y1 - y0 > x1 - x0) //画线斜率大于1
- {
- /*将X坐标与Y坐标互换*/
- /*互换后影响画线,但是画线方向由第一象限0~90度范围变为第一象限0~45度范围*/
- temp = x0; x0 = y0; y0 = temp;
- temp = x1; x1 = y1; y1 = temp;
-
- /*置标志位xyflag,记住当前变换,在后续实际画线时,再将坐标换回来*/
- xyflag = 1;
- }
-
- /*以下为Bresenham算法画直线*/
- /*算法要求,画线方向必须为第一象限0~45度范围*/
- dx = x1 - x0;
- dy = y1 - y0;
- incrE = 2 * dy;
- incrNE = 2 * (dy - dx);
- d = 2 * dy - dx;
- x = x0;
- y = y0;
-
- /*画起始点,同时判断标志位,将坐标换回来*/
- if (yflag && xyflag){OLED_DrawPoint(y, -x);}
- else if (yflag) {OLED_DrawPoint(x, -y);}
- else if (xyflag) {OLED_DrawPoint(y, x);}
- else {OLED_DrawPoint(x, y);}
-
- while (x < x1) //遍历X轴的每个点
- {
- x ++;
- if (d < 0) //下一个点在当前点东方
- {
- d += incrE;
- }
- else //下一个点在当前点东北方
- {
- y ++;
- d += incrNE;
- }
-
- /*画每一个点,同时判断标志位,将坐标换回来*/
- if (yflag && xyflag){OLED_DrawPoint(y, -x);}
- else if (yflag) {OLED_DrawPoint(x, -y);}
- else if (xyflag) {OLED_DrawPoint(y, x);}
- else {OLED_DrawPoint(x, y);}
- }
- }
- }
- /**
- * 函 数:OLED矩形
- * 参 数:X 指定矩形左上角的横坐标,范围:-32768~32767,屏幕区域:0~127
- * 参 数:Y 指定矩形左上角的纵坐标,范围:-32768~32767,屏幕区域:0~63
- * 参 数:Width 指定矩形的宽度,范围:0~128
- * 参 数:Height 指定矩形的高度,范围:0~64
- * 参 数:IsFilled 指定矩形是否填充
- * 范围:OLED_UNFILLED 不填充
- * OLED_FILLED 填充
- * 返 回 值:无
- * 说 明:调用此函数后,要想真正地呈现在屏幕上,还需调用更新函数
- */
- void OLED_DrawRectangle(int16_t X, int16_t Y, uint8_t Width, uint8_t Height, uint8_t IsFilled)
- {
- int16_t i, j;
- if (!IsFilled) //指定矩形不填充
- {
- /*遍历上下X坐标,画矩形上下两条线*/
- for (i = X; i < X + Width; i ++)
- {
- OLED_DrawPoint(i, Y);
- OLED_DrawPoint(i, Y + Height - 1);
- }
- /*遍历左右Y坐标,画矩形左右两条线*/
- for (i = Y; i < Y + Height; i ++)
- {
- OLED_DrawPoint(X, i);
- OLED_DrawPoint(X + Width - 1, i);
- }
- }
- else //指定矩形填充
- {
- /*遍历X坐标*/
- for (i = X; i < X + Width; i ++)
- {
- /*遍历Y坐标*/
- for (j = Y; j < Y + Height; j ++)
- {
- /*在指定区域画点,填充满矩形*/
- OLED_DrawPoint(i, j);
- }
- }
- }
- }
- /**
- * 函 数:OLED三角形
- * 参 数:X0 指定第一个端点的横坐标,范围:-32768~32767,屏幕区域:0~127
- * 参 数:Y0 指定第一个端点的纵坐标,范围:-32768~32767,屏幕区域:0~63
- * 参 数:X1 指定第二个端点的横坐标,范围:-32768~32767,屏幕区域:0~127
- * 参 数:Y1 指定第二个端点的纵坐标,范围:-32768~32767,屏幕区域:0~63
- * 参 数:X2 指定第三个端点的横坐标,范围:-32768~32767,屏幕区域:0~127
- * 参 数:Y2 指定第三个端点的纵坐标,范围:-32768~32767,屏幕区域:0~63
- * 参 数:IsFilled 指定三角形是否填充
- * 范围:OLED_UNFILLED 不填充
- * OLED_FILLED 填充
- * 返 回 值:无
- * 说 明:调用此函数后,要想真正地呈现在屏幕上,还需调用更新函数
- */
- void OLED_DrawTriangle(int16_t X0, int16_t Y0, int16_t X1, int16_t Y1, int16_t X2, int16_t Y2, uint8_t IsFilled)
- {
- int16_t minx = X0, miny = Y0, maxx = X0, maxy = Y0;
- int16_t i, j;
- int16_t vx[] = {X0, X1, X2};
- int16_t vy[] = {Y0, Y1, Y2};
-
- if (!IsFilled) //指定三角形不填充
- {
- /*调用画线函数,将三个点用直线连接*/
- OLED_DrawLine(X0, Y0, X1, Y1);
- OLED_DrawLine(X0, Y0, X2, Y2);
- OLED_DrawLine(X1, Y1, X2, Y2);
- }
- else //指定三角形填充
- {
- /*找到三个点最小的X、Y坐标*/
- if (X1 < minx) {minx = X1;}
- if (X2 < minx) {minx = X2;}
- if (Y1 < miny) {miny = Y1;}
- if (Y2 < miny) {miny = Y2;}
-
- /*找到三个点最大的X、Y坐标*/
- if (X1 > maxx) {maxx = X1;}
- if (X2 > maxx) {maxx = X2;}
- if (Y1 > maxy) {maxy = Y1;}
- if (Y2 > maxy) {maxy = Y2;}
-
- /*最小最大坐标之间的矩形为可能需要填充的区域*/
- /*遍历此区域中所有的点*/
- /*遍历X坐标*/
- for (i = minx; i <= maxx; i ++)
- {
- /*遍历Y坐标*/
- for (j = miny; j <= maxy; j ++)
- {
- /*调用OLED_pnpoly,判断指定点是否在指定三角形之中*/
- /*如果在,则画点,如果不在,则不做处理*/
- if (OLED_pnpoly(3, vx, vy, i, j)) {OLED_DrawPoint(i, j);}
- }
- }
- }
- }
- /**
- * 函 数:OLED画圆
- * 参 数:X 指定圆的圆心横坐标,范围:-32768~32767,屏幕区域:0~127
- * 参 数:Y 指定圆的圆心纵坐标,范围:-32768~32767,屏幕区域:0~63
- * 参 数:Radius 指定圆的半径,范围:0~255
- * 参 数:IsFilled 指定圆是否填充
- * 范围:OLED_UNFILLED 不填充
- * OLED_FILLED 填充
- * 返 回 值:无
- * 说 明:调用此函数后,要想真正地呈现在屏幕上,还需调用更新函数
- */
- void OLED_DrawCircle(int16_t X, int16_t Y, uint8_t Radius, uint8_t IsFilled)
- {
- int16_t x, y, d, j;
-
- /*使用Bresenham算法画圆,可以避免耗时的浮点运算,效率更高*/
- /*参考文档:https://www.cs.montana.edu/courses/spring2009/425/dslectures/Bresenham.pdf*/
- /*参考教程:https://www.bilibili.com/video/BV1VM4y1u7wJ*/
-
- d = 1 - Radius;
- x = 0;
- y = Radius;
-
- /*画每个八分之一圆弧的起始点*/
- OLED_DrawPoint(X + x, Y + y);
- OLED_DrawPoint(X - x, Y - y);
- OLED_DrawPoint(X + y, Y + x);
- OLED_DrawPoint(X - y, Y - x);
-
- if (IsFilled) //指定圆填充
- {
- /*遍历起始点Y坐标*/
- for (j = -y; j < y; j ++)
- {
- /*在指定区域画点,填充部分圆*/
- OLED_DrawPoint(X, Y + j);
- }
- }
-
- while (x < y) //遍历X轴的每个点
- {
- x ++;
- if (d < 0) //下一个点在当前点东方
- {
- d += 2 * x + 1;
- }
- else //下一个点在当前点东南方
- {
- y --;
- d += 2 * (x - y) + 1;
- }
-
- /*画每个八分之一圆弧的点*/
- OLED_DrawPoint(X + x, Y + y);
- OLED_DrawPoint(X + y, Y + x);
- OLED_DrawPoint(X - x, Y - y);
- OLED_DrawPoint(X - y, Y - x);
- OLED_DrawPoint(X + x, Y - y);
- OLED_DrawPoint(X + y, Y - x);
- OLED_DrawPoint(X - x, Y + y);
- OLED_DrawPoint(X - y, Y + x);
-
- if (IsFilled) //指定圆填充
- {
- /*遍历中间部分*/
- for (j = -y; j < y; j ++)
- {
- /*在指定区域画点,填充部分圆*/
- OLED_DrawPoint(X + x, Y + j);
- OLED_DrawPoint(X - x, Y + j);
- }
-
- /*遍历两侧部分*/
- for (j = -x; j < x; j ++)
- {
- /*在指定区域画点,填充部分圆*/
- OLED_DrawPoint(X - y, Y + j);
- OLED_DrawPoint(X + y, Y + j);
- }
- }
- }
- }
- /**
- * 函 数:OLED画椭圆
- * 参 数:X 指定椭圆的圆心横坐标,范围:-32768~32767,屏幕区域:0~127
- * 参 数:Y 指定椭圆的圆心纵坐标,范围:-32768~32767,屏幕区域:0~63
- * 参 数:A 指定椭圆的横向半轴长度,范围:0~255
- * 参 数:B 指定椭圆的纵向半轴长度,范围:0~255
- * 参 数:IsFilled 指定椭圆是否填充
- * 范围:OLED_UNFILLED 不填充
- * OLED_FILLED 填充
- * 返 回 值:无
- * 说 明:调用此函数后,要想真正地呈现在屏幕上,还需调用更新函数
- */
- void OLED_DrawEllipse(int16_t X, int16_t Y, uint8_t A, uint8_t B, uint8_t IsFilled)
- {
- int16_t x, y, j;
- int16_t a = A, b = B;
- float d1, d2;
-
- /*使用Bresenham算法画椭圆,可以避免部分耗时的浮点运算,效率更高*/
- /*参考链接:https://blog.csdn.net/myf_666/article/details/128167392*/
-
- x = 0;
- y = b;
- d1 = b * b + a * a * (-b + 0.5);
-
- if (IsFilled) //指定椭圆填充
- {
- /*遍历起始点Y坐标*/
- for (j = -y; j < y; j ++)
- {
- /*在指定区域画点,填充部分椭圆*/
- OLED_DrawPoint(X, Y + j);
- OLED_DrawPoint(X, Y + j);
- }
- }
-
- /*画椭圆弧的起始点*/
- OLED_DrawPoint(X + x, Y + y);
- OLED_DrawPoint(X - x, Y - y);
- OLED_DrawPoint(X - x, Y + y);
- OLED_DrawPoint(X + x, Y - y);
-
- /*画椭圆中间部分*/
- while (b * b * (x + 1) < a * a * (y - 0.5))
- {
- if (d1 <= 0) //下一个点在当前点东方
- {
- d1 += b * b * (2 * x + 3);
- }
- else //下一个点在当前点东南方
- {
- d1 += b * b * (2 * x + 3) + a * a * (-2 * y + 2);
- y --;
- }
- x ++;
-
- if (IsFilled) //指定椭圆填充
- {
- /*遍历中间部分*/
- for (j = -y; j < y; j ++)
- {
- /*在指定区域画点,填充部分椭圆*/
- OLED_DrawPoint(X + x, Y + j);
- OLED_DrawPoint(X - x, Y + j);
- }
- }
-
- /*画椭圆中间部分圆弧*/
- OLED_DrawPoint(X + x, Y + y);
- OLED_DrawPoint(X - x, Y - y);
- OLED_DrawPoint(X - x, Y + y);
- OLED_DrawPoint(X + x, Y - y);
- }
-
- /*画椭圆两侧部分*/
- d2 = b * b * (x + 0.5) * (x + 0.5) + a * a * (y - 1) * (y - 1) - a * a * b * b;
-
- while (y > 0)
- {
- if (d2 <= 0) //下一个点在当前点东方
- {
- d2 += b * b * (2 * x + 2) + a * a * (-2 * y + 3);
- x ++;
-
- }
- else //下一个点在当前点东南方
- {
- d2 += a * a * (-2 * y + 3);
- }
- y --;
-
- if (IsFilled) //指定椭圆填充
- {
- /*遍历两侧部分*/
- for (j = -y; j < y; j ++)
- {
- /*在指定区域画点,填充部分椭圆*/
- OLED_DrawPoint(X + x, Y + j);
- OLED_DrawPoint(X - x, Y + j);
- }
- }
-
- /*画椭圆两侧部分圆弧*/
- OLED_DrawPoint(X + x, Y + y);
- OLED_DrawPoint(X - x, Y - y);
- OLED_DrawPoint(X - x, Y + y);
- OLED_DrawPoint(X + x, Y - y);
- }
- }
- /**
- * 函 数:OLED画圆弧
- * 参 数:X 指定圆弧的圆心横坐标,范围:-32768~32767,屏幕区域:0~127
- * 参 数:Y 指定圆弧的圆心纵坐标,范围:-32768~32767,屏幕区域:0~63
- * 参 数:Radius 指定圆弧的半径,范围:0~255
- * 参 数:StartAngle 指定圆弧的起始角度,范围:-180~180
- * 水平向右为0度,水平向左为180度或-180度,下方为正数,上方为负数,顺时针旋转
- * 参 数:EndAngle 指定圆弧的终止角度,范围:-180~180
- * 水平向右为0度,水平向左为180度或-180度,下方为正数,上方为负数,顺时针旋转
- * 参 数:IsFilled 指定圆弧是否填充,填充后为扇形
- * 范围:OLED_UNFILLED 不填充
- * OLED_FILLED 填充
- * 返 回 值:无
- * 说 明:调用此函数后,要想真正地呈现在屏幕上,还需调用更新函数
- */
- void OLED_DrawArc(int16_t X, int16_t Y, uint8_t Radius, int16_t StartAngle, int16_t EndAngle, uint8_t IsFilled)
- {
- int16_t x, y, d, j;
-
- /*此函数借用Bresenham算法画圆的方法*/
-
- d = 1 - Radius;
- x = 0;
- y = Radius;
-
- /*在画圆的每个点时,判断指定点是否在指定角度内,在,则画点,不在,则不做处理*/
- if (OLED_IsInAngle(x, y, StartAngle, EndAngle)) {OLED_DrawPoint(X + x, Y + y);}
- if (OLED_IsInAngle(-x, -y, StartAngle, EndAngle)) {OLED_DrawPoint(X - x, Y - y);}
- if (OLED_IsInAngle(y, x, StartAngle, EndAngle)) {OLED_DrawPoint(X + y, Y + x);}
- if (OLED_IsInAngle(-y, -x, StartAngle, EndAngle)) {OLED_DrawPoint(X - y, Y - x);}
-
- if (IsFilled) //指定圆弧填充
- {
- /*遍历起始点Y坐标*/
- for (j = -y; j < y; j ++)
- {
- /*在填充圆的每个点时,判断指定点是否在指定角度内,在,则画点,不在,则不做处理*/
- if (OLED_IsInAngle(0, j, StartAngle, EndAngle)) {OLED_DrawPoint(X, Y + j);}
- }
- }
-
- while (x < y) //遍历X轴的每个点
- {
- x ++;
- if (d < 0) //下一个点在当前点东方
- {
- d += 2 * x + 1;
- }
- else //下一个点在当前点东南方
- {
- y --;
- d += 2 * (x - y) + 1;
- }
-
- /*在画圆的每个点时,判断指定点是否在指定角度内,在,则画点,不在,则不做处理*/
- if (OLED_IsInAngle(x, y, StartAngle, EndAngle)) {OLED_DrawPoint(X + x, Y + y);}
- if (OLED_IsInAngle(y, x, StartAngle, EndAngle)) {OLED_DrawPoint(X + y, Y + x);}
- if (OLED_IsInAngle(-x, -y, StartAngle, EndAngle)) {OLED_DrawPoint(X - x, Y - y);}
- if (OLED_IsInAngle(-y, -x, StartAngle, EndAngle)) {OLED_DrawPoint(X - y, Y - x);}
- if (OLED_IsInAngle(x, -y, StartAngle, EndAngle)) {OLED_DrawPoint(X + x, Y - y);}
- if (OLED_IsInAngle(y, -x, StartAngle, EndAngle)) {OLED_DrawPoint(X + y, Y - x);}
- if (OLED_IsInAngle(-x, y, StartAngle, EndAngle)) {OLED_DrawPoint(X - x, Y + y);}
- if (OLED_IsInAngle(-y, x, StartAngle, EndAngle)) {OLED_DrawPoint(X - y, Y + x);}
-
- if (IsFilled) //指定圆弧填充
- {
- /*遍历中间部分*/
- for (j = -y; j < y; j ++)
- {
- /*在填充圆的每个点时,判断指定点是否在指定角度内,在,则画点,不在,则不做处理*/
- if (OLED_IsInAngle(x, j, StartAngle, EndAngle)) {OLED_DrawPoint(X + x, Y + j);}
- if (OLED_IsInAngle(-x, j, StartAngle, EndAngle)) {OLED_DrawPoint(X - x, Y + j);}
- }
-
- /*遍历两侧部分*/
- for (j = -x; j < x; j ++)
- {
- /*在填充圆的每个点时,判断指定点是否在指定角度内,在,则画点,不在,则不做处理*/
- if (OLED_IsInAngle(-y, j, StartAngle, EndAngle)) {OLED_DrawPoint(X - y, Y + j);}
- if (OLED_IsInAngle(y, j, StartAngle, EndAngle)) {OLED_DrawPoint(X + y, Y + j);}
- }
- }
- }
- }
数据OLED_Data.C
- #include "OLED_Data.h"
- /*ASCII字模数据*********************/
- /*宽8像素,高16像素*/
- const uint8_t OLED_F8x16[][16] =
- {
- 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
- 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,// 0
- 0x00,0x00,0x00,0xF8,0x00,0x00,0x00,0x00,
- 0x00,0x00,0x00,0x33,0x30,0x00,0x00,0x00,// ! 1
- 0x00,0x16,0x0E,0x00,0x16,0x0E,0x00,0x00,
- 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,// " 2
- 0x40,0xC0,0x78,0x40,0xC0,0x78,0x40,0x00,
- 0x04,0x3F,0x04,0x04,0x3F,0x04,0x04,0x00,// # 3
- 0x00,0x70,0x88,0xFC,0x08,0x30,0x00,0x00,
- 0x00,0x18,0x20,0xFF,0x21,0x1E,0x00,0x00,// $ 4
- 0xF0,0x08,0xF0,0x00,0xE0,0x18,0x00,0x00,
- 0x00,0x21,0x1C,0x03,0x1E,0x21,0x1E,0x00,// % 5
- 0x00,0xF0,0x08,0x88,0x70,0x00,0x00,0x00,
- 0x1E,0x21,0x23,0x24,0x19,0x27,0x21,0x10,// & 6
- 0x00,0x00,0x00,0x16,0x0E,0x00,0x00,0x00,
- 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,// ' 7
- 0x00,0x00,0x00,0xE0,0x18,0x04,0x02,0x00,
- 0x00,0x00,0x00,0x07,0x18,0x20,0x40,0x00,// ( 8
- 0x00,0x02,0x04,0x18,0xE0,0x00,0x00,0x00,
- 0x00,0x40,0x20,0x18,0x07,0x00,0x00,0x00,// ) 9
- 0x40,0x40,0x80,0xF0,0x80,0x40,0x40,0x00,
- 0x02,0x02,0x01,0x0F,0x01,0x02,0x02,0x00,// * 10
- 0x00,0x00,0x00,0xF0,0x00,0x00,0x00,0x00,
- 0x01,0x01,0x01,0x1F,0x01,0x01,0x01,0x00,// + 11
- 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
- 0x00,0xB0,0x70,0x00,0x00,0x00,0x00,0x00,// , 12
- 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
- 0x00,0x01,0x01,0x01,0x01,0x01,0x01,0x01,// - 13
- 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
- 0x00,0x30,0x30,0x00,0x00,0x00,0x00,0x00,// . 14
- 0x00,0x00,0x00,0x00,0x80,0x60,0x18,0x04,
- 0x00,0x60,0x18,0x06,0x01,0x00,0x00,0x00,// / 15
- 0x00,0xE0,0x10,0x08,0x08,0x10,0xE0,0x00,
- 0x00,0x0F,0x10,0x20,0x20,0x10,0x0F,0x00,// 0 16
- 0x00,0x10,0x10,0xF8,0x00,0x00,0x00,0x00,
- 0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00,// 1 17
- 0x00,0x70,0x08,0x08,0x08,0x88,0x70,0x00,
- 0x00,0x30,0x28,0x24,0x22,0x21,0x30,0x00,// 2 18
- 0x00,0x30,0x08,0x88,0x88,0x48,0x30,0x00,
- 0x00,0x18,0x20,0x20,0x20,0x11,0x0E,0x00,// 3 19
- 0x00,0x00,0xC0,0x20,0x10,0xF8,0x00,0x00,
- 0x00,0x07,0x04,0x24,0x24,0x3F,0x24,0x00,// 4 20
- 0x00,0xF8,0x08,0x88,0x88,0x08,0x08,0x00,
- 0x00,0x19,0x21,0x20,0x20,0x11,0x0E,0x00,// 5 21
- 0x00,0xE0,0x10,0x88,0x88,0x18,0x00,0x00,
- 0x00,0x0F,0x11,0x20,0x20,0x11,0x0E,0x00,// 6 22
- 0x00,0x38,0x08,0x08,0xC8,0x38,0x08,0x00,
- 0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x00,// 7 23
- 0x00,0x70,0x88,0x08,0x08,0x88,0x70,0x00,
- 0x00,0x1C,0x22,0x21,0x21,0x22,0x1C,0x00,// 8 24
- 0x00,0xE0,0x10,0x08,0x08,0x10,0xE0,0x00,
- 0x00,0x00,0x31,0x22,0x22,0x11,0x0F,0x00,// 9 25
- 0x00,0x00,0x00,0xC0,0xC0,0x00,0x00,0x00,
- 0x00,0x00,0x00,0x30,0x30,0x00,0x00,0x00,// : 26
- 0x00,0x00,0x00,0xC0,0xC0,0x00,0x00,0x00,
- 0x00,0x00,0x80,0xB0,0x70,0x00,0x00,0x00,// ; 27
- 0x00,0x00,0x80,0x40,0x20,0x10,0x08,0x00,
- 0x00,0x01,0x02,0x04,0x08,0x10,0x20,0x00,// < 28
- 0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x00,
- 0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x00,// = 29
- 0x00,0x08,0x10,0x20,0x40,0x80,0x00,0x00,
- 0x00,0x20,0x10,0x08,0x04,0x02,0x01,0x00,// > 30
- 0x00,0x70,0x48,0x08,0x08,0x08,0xF0,0x00,
- 0x00,0x00,0x00,0x30,0x36,0x01,0x00,0x00,// ? 31
- 0xC0,0x30,0xC8,0x28,0xE8,0x10,0xE0,0x00,
- 0x07,0x18,0x27,0x24,0x23,0x14,0x0B,0x00,// [url=/u/]@[/url] 32
- 0x00,0x00,0xC0,0x38,0xE0,0x00,0x00,0x00,
- 0x20,0x3C,0x23,0x02,0x02,0x27,0x38,0x20,// A 33
- 0x08,0xF8,0x88,0x88,0x88,0x70,0x00,0x00,
- 0x20,0x3F,0x20,0x20,0x20,0x11,0x0E,0x00,// B 34
- 0xC0,0x30,0x08,0x08,0x08,0x08,0x38,0x00,
- 0x07,0x18,0x20,0x20,0x20,0x10,0x08,0x00,// C 35
- 0x08,0xF8,0x08,0x08,0x08,0x10,0xE0,0x00,
- 0x20,0x3F,0x20,0x20,0x20,0x10,0x0F,0x00,// D 36
- 0x08,0xF8,0x88,0x88,0xE8,0x08,0x10,0x00,
- 0x20,0x3F,0x20,0x20,0x23,0x20,0x18,0x00,// E 37
- 0x08,0xF8,0x88,0x88,0xE8,0x08,0x10,0x00,
- 0x20,0x3F,0x20,0x00,0x03,0x00,0x00,0x00,// F 38
- 0xC0,0x30,0x08,0x08,0x08,0x38,0x00,0x00,
- 0x07,0x18,0x20,0x20,0x22,0x1E,0x02,0x00,// G 39
- 0x08,0xF8,0x08,0x00,0x00,0x08,0xF8,0x08,
- 0x20,0x3F,0x21,0x01,0x01,0x21,0x3F,0x20,// H 40
- 0x00,0x08,0x08,0xF8,0x08,0x08,0x00,0x00,
- 0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00,// I 41
- 0x00,0x00,0x08,0x08,0xF8,0x08,0x08,0x00,
- 0xC0,0x80,0x80,0x80,0x7F,0x00,0x00,0x00,// J 42
- 0x08,0xF8,0x88,0xC0,0x28,0x18,0x08,0x00,
- 0x20,0x3F,0x20,0x01,0x26,0x38,0x20,0x00,// K 43
- 0x08,0xF8,0x08,0x00,0x00,0x00,0x00,0x00,
- 0x20,0x3F,0x20,0x20,0x20,0x20,0x30,0x00,// L 44
- 0x08,0xF8,0xF8,0x00,0xF8,0xF8,0x08,0x00,
- 0x20,0x3F,0x00,0x3F,0x00,0x3F,0x20,0x00,// M 45
- 0x08,0xF8,0x30,0xC0,0x00,0x08,0xF8,0x08,
- 0x20,0x3F,0x20,0x00,0x07,0x18,0x3F,0x00,// N 46
- 0xE0,0x10,0x08,0x08,0x08,0x10,0xE0,0x00,
- 0x0F,0x10,0x20,0x20,0x20,0x10,0x0F,0x00,// O 47
- 0x08,0xF8,0x08,0x08,0x08,0x08,0xF0,0x00,
- 0x20,0x3F,0x21,0x01,0x01,0x01,0x00,0x00,// P 48
- 0xE0,0x10,0x08,0x08,0x08,0x10,0xE0,0x00,
- 0x0F,0x18,0x24,0x24,0x38,0x50,0x4F,0x00,// Q 49
- 0x08,0xF8,0x88,0x88,0x88,0x88,0x70,0x00,
- 0x20,0x3F,0x20,0x00,0x03,0x0C,0x30,0x20,// R 50
- 0x00,0x70,0x88,0x08,0x08,0x08,0x38,0x00,
- 0x00,0x38,0x20,0x21,0x21,0x22,0x1C,0x00,// S 51
- 0x18,0x08,0x08,0xF8,0x08,0x08,0x18,0x00,
- 0x00,0x00,0x20,0x3F,0x20,0x00,0x00,0x00,// T 52
- 0x08,0xF8,0x08,0x00,0x00,0x08,0xF8,0x08,
- 0x00,0x1F,0x20,0x20,0x20,0x20,0x1F,0x00,// U 53
- 0x08,0x78,0x88,0x00,0x00,0xC8,0x38,0x08,
- 0x00,0x00,0x07,0x38,0x0E,0x01,0x00,0x00,// V 54
- 0xF8,0x08,0x00,0xF8,0x00,0x08,0xF8,0x00,
- 0x03,0x3C,0x07,0x00,0x07,0x3C,0x03,0x00,// W 55
- 0x08,0x18,0x68,0x80,0x80,0x68,0x18,0x08,
- 0x20,0x30,0x2C,0x03,0x03,0x2C,0x30,0x20,// X 56
- 0x08,0x38,0xC8,0x00,0xC8,0x38,0x08,0x00,
- 0x00,0x00,0x20,0x3F,0x20,0x00,0x00,0x00,// Y 57
- 0x10,0x08,0x08,0x08,0xC8,0x38,0x08,0x00,
- 0x20,0x38,0x26,0x21,0x20,0x20,0x18,0x00,// Z 58
- 0x00,0x00,0x00,0xFE,0x02,0x02,0x02,0x00,
- 0x00,0x00,0x00,0x7F,0x40,0x40,0x40,0x00,// [ 59
- 0x00,0x0C,0x30,0xC0,0x00,0x00,0x00,0x00,
- 0x00,0x00,0x00,0x01,0x06,0x38,0xC0,0x00,// \ 60
- 0x00,0x02,0x02,0x02,0xFE,0x00,0x00,0x00,
- 0x00,0x40,0x40,0x40,0x7F,0x00,0x00,0x00,// ] 61
- 0x00,0x20,0x10,0x08,0x04,0x08,0x10,0x20,
- 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,// ^ 62
- 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
- 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x80,// _ 63
- 0x00,0x02,0x04,0x08,0x00,0x00,0x00,0x00,
- 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,// ` 64
- 0x00,0x00,0x80,0x80,0x80,0x80,0x00,0x00,
- 0x00,0x19,0x24,0x22,0x22,0x22,0x3F,0x20,// a 65
- 0x08,0xF8,0x00,0x80,0x80,0x00,0x00,0x00,
- 0x00,0x3F,0x11,0x20,0x20,0x11,0x0E,0x00,// b 66
- 0x00,0x00,0x00,0x80,0x80,0x80,0x00,0x00,
- 0x00,0x0E,0x11,0x20,0x20,0x20,0x11,0x00,// c 67
- 0x00,0x00,0x00,0x80,0x80,0x88,0xF8,0x00,
- 0x00,0x0E,0x11,0x20,0x20,0x10,0x3F,0x20,// d 68
- 0x00,0x00,0x80,0x80,0x80,0x80,0x00,0x00,
- 0x00,0x1F,0x22,0x22,0x22,0x22,0x13,0x00,// e 69
- 0x00,0x80,0x80,0xF0,0x88,0x88,0x88,0x18,
- 0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00,// f 70
- 0x00,0x00,0x80,0x80,0x80,0x80,0x80,0x00,
- 0x00,0x6B,0x94,0x94,0x94,0x93,0x60,0x00,// g 71
- 0x08,0xF8,0x00,0x80,0x80,0x80,0x00,0x00,
- 0x20,0x3F,0x21,0x00,0x00,0x20,0x3F,0x20,// h 72
- 0x00,0x80,0x98,0x98,0x00,0x00,0x00,0x00,
- 0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00,// i 73
- 0x00,0x00,0x00,0x80,0x98,0x98,0x00,0x00,
- 0x00,0xC0,0x80,0x80,0x80,0x7F,0x00,0x00,// j 74
- 0x08,0xF8,0x00,0x00,0x80,0x80,0x80,0x00,
- 0x20,0x3F,0x24,0x02,0x2D,0x30,0x20,0x00,// k 75
- 0x00,0x08,0x08,0xF8,0x00,0x00,0x00,0x00,
- 0x00,0x20,0x20,0x3F,0x20,0x20,0x00,0x00,// l 76
- 0x80,0x80,0x80,0x80,0x80,0x80,0x80,0x00,
- 0x20,0x3F,0x20,0x00,0x3F,0x20,0x00,0x3F,// m 77
- 0x00,0x80,0x80,0x00,0x80,0x80,0x00,0x00,
- 0x00,0x20,0x3F,0x21,0x00,0x20,0x3F,0x20,// n 78
- 0x00,0x00,0x80,0x80,0x80,0x80,0x00,0x00,
- 0x00,0x1F,0x20,0x20,0x20,0x20,0x1F,0x00,// o 79
- 0x80,0x80,0x00,0x80,0x80,0x00,0x00,0x00,
- 0x80,0xFF,0xA1,0x20,0x20,0x11,0x0E,0x00,// p 80
- 0x00,0x00,0x00,0x80,0x80,0x80,0x80,0x00,
- 0x00,0x0E,0x11,0x20,0x20,0xA0,0xFF,0x80,// q 81
- 0x80,0x80,0x80,0x00,0x80,0x80,0x80,0x00,
- 0x20,0x20,0x3F,0x21,0x20,0x00,0x01,0x00,// r 82
- 0x00,0x00,0x80,0x80,0x80,0x80,0x80,0x00,
- 0x00,0x33,0x24,0x24,0x24,0x24,0x19,0x00,// s 83
- 0x00,0x80,0x80,0xE0,0x80,0x80,0x00,0x00,
- 0x00,0x00,0x00,0x1F,0x20,0x20,0x00,0x00,// t 84
- 0x80,0x80,0x00,0x00,0x00,0x80,0x80,0x00,
- 0x00,0x1F,0x20,0x20,0x20,0x10,0x3F,0x20,// u 85
- 0x80,0x80,0x80,0x00,0x00,0x80,0x80,0x80,
- 0x00,0x01,0x0E,0x30,0x08,0x06,0x01,0x00,// v 86
- 0x80,0x80,0x00,0x80,0x00,0x80,0x80,0x80,
- 0x0F,0x30,0x0C,0x03,0x0C,0x30,0x0F,0x00,// w 87
- 0x00,0x80,0x80,0x00,0x80,0x80,0x80,0x00,
- 0x00,0x20,0x31,0x2E,0x0E,0x31,0x20,0x00,// x 88
- 0x80,0x80,0x80,0x00,0x00,0x80,0x80,0x80,
- 0x80,0x81,0x8E,0x70,0x18,0x06,0x01,0x00,// y 89
- 0x00,0x80,0x80,0x80,0x80,0x80,0x80,0x00,
- 0x00,0x21,0x30,0x2C,0x22,0x21,0x30,0x00,// z 90
- 0x00,0x00,0x00,0x00,0x80,0x7C,0x02,0x02,
- 0x00,0x00,0x00,0x00,0x00,0x3F,0x40,0x40,// { 91
- 0x00,0x00,0x00,0x00,0xFF,0x00,0x00,0x00,
- 0x00,0x00,0x00,0x00,0xFF,0x00,0x00,0x00,// | 92
- 0x00,0x02,0x02,0x7C,0x80,0x00,0x00,0x00,
- 0x00,0x40,0x40,0x3F,0x00,0x00,0x00,0x00,// } 93
- 0x00,0x80,0x40,0x40,0x80,0x00,0x00,0x80,
- 0x00,0x00,0x00,0x00,0x00,0x01,0x01,0x00,// ~ 94
- };
- /*宽6像素,高8像素*/
- const uint8_t OLED_F6x8[][6] =
- {
- 0x00,0x00,0x00,0x00,0x00,0x00,// 0
- 0x00,0x00,0x00,0x2F,0x00,0x00,// ! 1
- 0x00,0x00,0x07,0x00,0x07,0x00,// " 2
- 0x00,0x14,0x7F,0x14,0x7F,0x14,// # 3
- 0x00,0x24,0x2A,0x7F,0x2A,0x12,// $ 4
- 0x00,0x23,0x13,0x08,0x64,0x62,// % 5
- 0x00,0x36,0x49,0x55,0x22,0x50,// & 6
- 0x00,0x00,0x00,0x07,0x00,0x00,// ' 7
- 0x00,0x00,0x1C,0x22,0x41,0x00,// ( 8
- 0x00,0x00,0x41,0x22,0x1C,0x00,// ) 9
- 0x00,0x14,0x08,0x3E,0x08,0x14,// * 10
- 0x00,0x08,0x08,0x3E,0x08,0x08,// + 11
- 0x00,0x00,0x00,0xA0,0x60,0x00,// , 12
- 0x00,0x08,0x08,0x08,0x08,0x08,// - 13
- 0x00,0x00,0x60,0x60,0x00,0x00,// . 14
- 0x00,0x20,0x10,0x08,0x04,0x02,// / 15
- 0x00,0x3E,0x51,0x49,0x45,0x3E,// 0 16
- 0x00,0x00,0x42,0x7F,0x40,0x00,// 1 17
- 0x00,0x42,0x61,0x51,0x49,0x46,// 2 18
- 0x00,0x21,0x41,0x45,0x4B,0x31,// 3 19
- 0x00,0x18,0x14,0x12,0x7F,0x10,// 4 20
- 0x00,0x27,0x45,0x45,0x45,0x39,// 5 21
- 0x00,0x3C,0x4A,0x49,0x49,0x30,// 6 22
- 0x00,0x01,0x71,0x09,0x05,0x03,// 7 23
- 0x00,0x36,0x49,0x49,0x49,0x36,// 8 24
- 0x00,0x06,0x49,0x49,0x29,0x1E,// 9 25
- 0x00,0x00,0x36,0x36,0x00,0x00,// : 26
- 0x00,0x00,0x56,0x36,0x00,0x00,// ; 27
- 0x00,0x08,0x14,0x22,0x41,0x00,// < 28
- 0x00,0x14,0x14,0x14,0x14,0x14,// = 29
- 0x00,0x00,0x41,0x22,0x14,0x08,// > 30
- 0x00,0x02,0x01,0x51,0x09,0x06,// ? 31
- 0x00,0x3E,0x49,0x55,0x59,0x2E,// @ 32
- 0x00,0x7C,0x12,0x11,0x12,0x7C,// A 33
- 0x00,0x7F,0x49,0x49,0x49,0x36,// B 34
- 0x00,0x3E,0x41,0x41,0x41,0x22,// C 35
- 0x00,0x7F,0x41,0x41,0x22,0x1C,// D 36
- 0x00,0x7F,0x49,0x49,0x49,0x41,// E 37
- 0x00,0x7F,0x09,0x09,0x09,0x01,// F 38
- 0x00,0x3E,0x41,0x49,0x49,0x7A,// G 39
- 0x00,0x7F,0x08,0x08,0x08,0x7F,// H 40
- 0x00,0x00,0x41,0x7F,0x41,0x00,// I 41
- 0x00,0x20,0x40,0x41,0x3F,0x01,// J 42
- 0x00,0x7F,0x08,0x14,0x22,0x41,// K 43
- 0x00,0x7F,0x40,0x40,0x40,0x40,// L 44
- 0x00,0x7F,0x02,0x0C,0x02,0x7F,// M 45
- 0x00,0x7F,0x04,0x08,0x10,0x7F,// N 46
- 0x00,0x3E,0x41,0x41,0x41,0x3E,// O 47
- 0x00,0x7F,0x09,0x09,0x09,0x06,// P 48
- 0x00,0x3E,0x41,0x51,0x21,0x5E,// Q 49
- 0x00,0x7F,0x09,0x19,0x29,0x46,// R 50
- 0x00,0x46,0x49,0x49,0x49,0x31,// S 51
- 0x00,0x01,0x01,0x7F,0x01,0x01,// T 52
- 0x00,0x3F,0x40,0x40,0x40,0x3F,// U 53
- 0x00,0x1F,0x20,0x40,0x20,0x1F,// V 54
- 0x00,0x3F,0x40,0x38,0x40,0x3F,// W 55
- 0x00,0x63,0x14,0x08,0x14,0x63,// X 56
- 0x00,0x07,0x08,0x70,0x08,0x07,// Y 57
- 0x00,0x61,0x51,0x49,0x45,0x43,// Z 58
- 0x00,0x00,0x7F,0x41,0x41,0x00,// [ 59
- 0x00,0x02,0x04,0x08,0x10,0x20,// \ 60
- 0x00,0x00,0x41,0x41,0x7F,0x00,// ] 61
- 0x00,0x04,0x02,0x01,0x02,0x04,// ^ 62
- 0x00,0x40,0x40,0x40,0x40,0x40,// _ 63
- 0x00,0x00,0x01,0x02,0x04,0x00,// ` 64
- 0x00,0x20,0x54,0x54,0x54,0x78,// a 65
- 0x00,0x7F,0x48,0x44,0x44,0x38,// b 66
- 0x00,0x38,0x44,0x44,0x44,0x20,// c 67
- 0x00,0x38,0x44,0x44,0x48,0x7F,// d 68
- 0x00,0x38,0x54,0x54,0x54,0x18,// e 69
- 0x00,0x08,0x7E,0x09,0x01,0x02,// f 70
- 0x00,0x18,0xA4,0xA4,0xA4,0x7C,// g 71
- 0x00,0x7F,0x08,0x04,0x04,0x78,// h 72
- 0x00,0x00,0x44,0x7D,0x40,0x00,// i 73
- 0x00,0x40,0x80,0x84,0x7D,0x00,// j 74
- 0x00,0x7F,0x10,0x28,0x44,0x00,// k 75
- 0x00,0x00,0x41,0x7F,0x40,0x00,// l 76
- 0x00,0x7C,0x04,0x18,0x04,0x78,// m 77
- 0x00,0x7C,0x08,0x04,0x04,0x78,// n 78
- 0x00,0x38,0x44,0x44,0x44,0x38,// o 79
- 0x00,0xFC,0x24,0x24,0x24,0x18,// p 80
- 0x00,0x18,0x24,0x24,0x18,0xFC,// q 81
- 0x00,0x7C,0x08,0x04,0x04,0x08,// r 82
- 0x00,0x48,0x54,0x54,0x54,0x20,// s 83
- 0x00,0x04,0x3F,0x44,0x40,0x20,// t 84
- 0x00,0x3C,0x40,0x40,0x20,0x7C,// u 85
- 0x00,0x1C,0x20,0x40,0x20,0x1C,// v 86
- 0x00,0x3C,0x40,0x30,0x40,0x3C,// w 87
- 0x00,0x44,0x28,0x10,0x28,0x44,// x 88
- 0x00,0x1C,0xA0,0xA0,0xA0,0x7C,// y 89
- 0x00,0x44,0x64,0x54,0x4C,0x44,// z 90
- 0x00,0x00,0x08,0x7F,0x41,0x00,// { 91
- 0x00,0x00,0x00,0x7F,0x00,0x00,// | 92
- 0x00,0x00,0x41,0x7F,0x08,0x00,// } 93
- 0x00,0x08,0x04,0x08,0x10,0x08,// ~ 94
- };
- /*********************ASCII字模数据*/
- /*汉字字模数据*********************/
- /*相同的汉字只需要定义一次,汉字不分先后顺序*/
- /*必须全部为汉字或者全角字符,不要加入任何半角字符*/
- /*宽16像素,高16像素*/
- const ChineseCell_t OLED_CF16x16[] = {
-
- ",",
- 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
- 0x00,0x00,0x58,0x38,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
-
- "。",
- 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
- 0x00,0x00,0x18,0x24,0x24,0x18,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
-
- "你",
- 0x00,0x80,0x60,0xF8,0x07,0x40,0x20,0x18,0x0F,0x08,0xC8,0x08,0x08,0x28,0x18,0x00,
- 0x01,0x00,0x00,0xFF,0x00,0x10,0x0C,0x03,0x40,0x80,0x7F,0x00,0x01,0x06,0x18,0x00,
-
- "好",
- 0x10,0x10,0xF0,0x1F,0x10,0xF0,0x00,0x80,0x82,0x82,0xE2,0x92,0x8A,0x86,0x80,0x00,
- 0x40,0x22,0x15,0x08,0x16,0x61,0x00,0x00,0x40,0x80,0x7F,0x00,0x00,0x00,0x00,0x00,
-
- "世",
- 0x20,0x20,0x20,0xFE,0x20,0x20,0xFF,0x20,0x20,0x20,0xFF,0x20,0x20,0x20,0x20,0x00,
- 0x00,0x00,0x00,0x7F,0x40,0x40,0x47,0x44,0x44,0x44,0x47,0x40,0x40,0x40,0x00,0x00,
-
- "界",
- 0x00,0x00,0x00,0xFE,0x92,0x92,0x92,0xFE,0x92,0x92,0x92,0xFE,0x00,0x00,0x00,0x00,
- 0x08,0x08,0x04,0x84,0x62,0x1E,0x01,0x00,0x01,0xFE,0x02,0x04,0x04,0x08,0x08,0x00,
-
- /*按照上面的格式,在这个位置加入新的汉字数据*/
- //...
-
-
- /*未找到指定汉字时显示的默认图形(一个方框,内部一个问号),请确保其位于数组最末尾*/
- "",
- 0xFF,0x01,0x01,0x01,0x31,0x09,0x09,0x09,0x09,0x89,0x71,0x01,0x01,0x01,0x01,0xFF,
- 0xFF,0x80,0x80,0x80,0x80,0x80,0x80,0x96,0x81,0x80,0x80,0x80,0x80,0x80,0x80,0xFF,
- };
- /*********************汉字字模数据*/
- /*图像数据*********************/
- /*测试图像(一个方框,内部一个二极管符号),宽16像素,高16像素*/
- const uint8_t Diode[] = {
- 0xFF,0x01,0x81,0x81,0x81,0xFD,0x89,0x91,0xA1,0xC1,0xFD,0x81,0x81,0x81,0x01,0xFF,
- 0xFF,0x80,0x80,0x80,0x80,0x9F,0x88,0x84,0x82,0x81,0x9F,0x80,0x80,0x80,0x80,0xFF,
- };