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AD 滤波 滤波算法 软件

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vivilyly2024-11-30
AD8032的滤波算法并提供软件截图
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  • #include "FIRfilterPtByPt.h"

    /**
    * \brief   Function used for initialization FIR filter structure used for filtering
    * \param[in]   signalBufferLength    Length of cyclic buffer storing signal
    * \param[in]   signalCyclicBuffer[]   Cyclic buffer storing signal
    * \param[in]   coeffLength              Number of filter coefficients
    * \param[in]   coefficients[]            Filter coefficients
    * \return        FIRfilterObject          FIR filter structure
    */
    FIRfilterObject CreateFIRfilterObject(uint16_t signalBufferLength, float signalCyclicBuffer[], uint16_t coeffLength, float coefficients[])
    {
                    FIRfilterObject _FIRfilterObject;
                    _FIRfilterObject.coefficients = &coefficients[0];
                    _FIRfilterObject.coefficientsLength = coeffLength;
                    _FIRfilterObject.signalBuffer = &signalCyclicBuffer[0];
                    _FIRfilterObject.signalBufferHead = 0;
                    _FIRfilterObject.signalBufferLength = signalBufferLength;
                    _FIRfilterObject.signalBufferMask = signalBufferLength - 1;
                   
            //======= Zero out signalBuffer values  =======//
                    uint16_t i;
                    uint16_t counterBy8 = _FIRfilterObject.signalBufferLength >> 3;  //  Division by 8
                    uint16_t remainder = _FIRfilterObject.signalBufferLength - ((_FIRfilterObject.signalBufferLength >> 3) << 3);  // % 8
                    float* signalBufferPtr = &_FIRfilterObject.signalBuffer[0];
           
                    for(i=0; i<counterBy8; i++)
                    {
                                    *signalBufferPtr++ = 0.0f;
                                    *signalBufferPtr++ = 0.0f;
                                    *signalBufferPtr++ = 0.0f;
                                    *signalBufferPtr++ = 0.0f;
                                    *signalBufferPtr++ = 0.0f;
                                    *signalBufferPtr++ = 0.0f;
                                    *signalBufferPtr++ = 0.0f;
                                    *signalBufferPtr++ = 0.0f;
                    }
                   
                    for(i=0; i<remainder; i++)
                    {
                                    *signalBufferPtr++ = 0.0f;
                    }
            //===================================//
                   
                    return _FIRfilterObject;
    }

    /**
    * \brief   Function filtering input signal point-by-point
    * \param[in]     filterObject    Pointer to FIR filter structure
    * \param[in]     signal           One sample of input signal
    * \param[out]   result            Result of filtering
    */
    void FIRfilterPtByPt(FIRfilterObject* filterObject, float signal, float* result)
    {
        *result = 0;
        filterObject->signalBuffer[filterObject->signalBufferHead] = signal;
        float* coefficientsPtr;
        coefficientsPtr        = &filterObject->coefficients[0];
        float* signalPtr;
        signalPtr        = &filterObject->signalBuffer[filterObject->signalBufferHead];
        int16_t i;
        int16_t counterBy8;
        int16_t remainder;
           
                    if( filterObject->signalBufferHead >=  filterObject->coefficientsLength)
                    {
            counterBy8 = filterObject->coefficientsLength >> 3;   //  filterObject->coefficientsLength / 8
            remainder = filterObject->coefficientsLength - ((filterObject->coefficientsLength >> 3) << 3);  // filterObject->coefficientsLength % 8
                                    for(i=0; i<counterBy8; i++)
                                    {
                                                    *result += *signalPtr-- * *coefficientsPtr++;
                                                    *result += *signalPtr-- * *coefficientsPtr++;
                                                    *result += *signalPtr-- * *coefficientsPtr++;
                                                    *result += *signalPtr-- * *coefficientsPtr++;
                                                    *result += *signalPtr-- * *coefficientsPtr++;
                                                    *result += *signalPtr-- * *coefficientsPtr++;
                                                    *result += *signalPtr-- * *coefficientsPtr++;
                                                    *result += *signalPtr-- * *coefficientsPtr++;
                                    }
                                   
                                    for(i=0; i<remainder; i++)
                                    {
                                                    *result += *signalPtr-- * *coefficientsPtr++;
                                    }
                    }
                    else
                    {       
            counterBy8 = filterObject->signalBufferHead >> 3;  //  filterObject->signalBufferHead / 8
            remainder = filterObject->signalBufferHead - ((filterObject->signalBufferHead >> 3) << 3);  // filterObject->signalBufferHead % 8

                                    for(i=0; i<counterBy8; i++)
                                    {
                                                    *result += *signalPtr-- * *coefficientsPtr++;
                                                    *result += *signalPtr-- * *coefficientsPtr++;
                                                    *result += *signalPtr-- * *coefficientsPtr++;
                                                    *result += *signalPtr-- * *coefficientsPtr++;
                                                    *result += *signalPtr-- * *coefficientsPtr++;
                                                    *result += *signalPtr-- * *coefficientsPtr++;
                                                    *result += *signalPtr-- * *coefficientsPtr++;
                                                    *result += *signalPtr-- * *coefficientsPtr++;
                                    }
                                   
            for(i=0; i<remainder; i++)
            {
                *result += *signalPtr-- * *coefficientsPtr++;
            }
                                   
            *result += filterObject->signalBuffer[0] * *coefficientsPtr++;
            signalPtr = &filterObject->signalBuffer[filterObject->signalBufferLength-1];
                                   
            counterBy8 = filterObject->coefficientsLength - filterObject->signalBufferHead - 1;
            remainder = counterBy8 - ((counterBy8 >> 3) << 3);  // counterBy8 % 8
            counterBy8 = counterBy8 >> 3;  //  counterBy8 / 8
                                   
            for(i=0; i<counterBy8; i++)
            {
                *result += *signalPtr-- * *coefficientsPtr++;
                *result += *signalPtr-- * *coefficientsPtr++;
                *result += *signalPtr-- * *coefficientsPtr++;
                *result += *signalPtr-- * *coefficientsPtr++;
                *result += *signalPtr-- * *coefficientsPtr++;
                *result += *signalPtr-- * *coefficientsPtr++;
                *result += *signalPtr-- * *coefficientsPtr++;
                *result += *signalPtr-- * *coefficientsPtr++;
            }               
                                   
            for(i=0; i<remainder; i++)
            {
                *result += *signalPtr-- * *coefficientsPtr++;
            }
        }
           
        filterObject->signalBufferHead = (filterObject->signalBufferHead + 1) & filterObject->signalBufferMask;
    }




    #include "IIRfilterPtByPt.h"

    /**
    * \brief   Function used for initialization IIR 2nd order filter structure used for filtering
    * \param[in]   forwardCoeff[3]            Filter forward coefficients
    * \param[in]   reverseCoeff[3]            Filter reverse coefficients
    * \return        IIR2ndOrderFilterObj    IIR 2nd order filter structure
    */
    IIR2ndOrderFilterObj IIR_2ndOrderSignalFilteringPtByPtInitialize(float forwardCoeff[3], float reverseCoeff[3])
    {
        IIR2ndOrderFilterObj  IIR2ndOrderFilterObj_;
        IIR2ndOrderFilterObj_.forwardCoeff = forwardCoeff;
        IIR2ndOrderFilterObj_.reverseCoeff = reverseCoeff;

        return IIR2ndOrderFilterObj_;
    }

    /**
    * \brief   Function used for initialization IIR 3rd order filter structure used for filtering
    * \param[in]   forwardCoeff[4]            Filter forward coefficients
    * \param[in]   reverseCoeff[4]            Filter reverse coefficients
    * \return        IIR3rdOrderFilterObj     IIR 3rd order filter structure
    */
    IIR3rdOrderFilterObj IIR_3rdOrderSignalFilteringPtByPtInitialize(float forwardCoeff[4], float reverseCoeff[4])
    {
        IIR3rdOrderFilterObj  IIR3rdOrderFilterObj_;
        IIR3rdOrderFilterObj_.forwardCoeff = forwardCoeff;
        IIR3rdOrderFilterObj_.reverseCoeff = reverseCoeff;

        return IIR3rdOrderFilterObj_;
    }

    /**
    * \brief   Function used for initialization IIR 4th order filter structure used for filtering
    * \param[in]   forwardCoeff[5]            Filter forward coefficients
    * \param[in]   reverseCoeff[5]            Filter reverse coefficients
    * \return        IIR4thOrderFilterObj     IIR 4th order filter structure
    */
    IIR4thOrderFilterObj IIR_4thOrderSignalFilteringPtByPtInitialize(float forwardCoeff[5], float reverseCoeff[5])
    {
        IIR4thOrderFilterObj  IIR4thOrderFilterObj_;
        IIR4thOrderFilterObj_.forwardCoeff = forwardCoeff;
        IIR4thOrderFilterObj_.reverseCoeff = reverseCoeff;

        return IIR4thOrderFilterObj_;
    }

    /**
    * \brief   Function for recursive Infinite Impulse Response 2nd order filtering of input signal point-by-point
    * \warning This IIR filter implemantation can be used only when first reverse coefficient value == 1
    * \param[in]  filterObject       Pointer to structure of 2nd order IIR filter
    * \param[in]  signal               Input signal last sample
    * \param[out] result              Output filtered signal sample
    */
    void IIR_2ndOrderSignalFilteringPtByPt(IIR2ndOrderFilterObj* filterObject, float signal, float* result)
    {
                    static float as;           

                    filterObject->stateBuffer[0] += signal * filterObject->forwardCoeff[0];
        filterObject->stateBuffer[1] += signal * filterObject->forwardCoeff[1];
        filterObject->stateBuffer[2] += signal * filterObject->forwardCoeff[2];

                    as = -filterObject->stateBuffer[0];

                    filterObject->stateBuffer[1] += as * filterObject->reverseCoeff[1];
        filterObject->stateBuffer[2] += as * filterObject->reverseCoeff[2];

                    *result = filterObject->stateBuffer[0];

                    filterObject->stateBuffer[0] = filterObject->stateBuffer[1];
        filterObject->stateBuffer[1] = filterObject->stateBuffer[2];
        filterObject->stateBuffer[2] = 0;
    }

    /**
    * \brief   Function for recursive Infinite Impulse Response 3rd order filtering of input signal point-by-point
    * \warning This IIR filter implemantation can be used only when first reverse coefficient value == 1
    * \param[in]  filterObject       Pointer to structure of 3rd order IIR filter
    * \param[in]  signal               Input signal last sample
    * \param[out] result              Output filtered signal sample
    */
    void IIR_3rdOrderSignalFilteringPtByPt(IIR3rdOrderFilterObj* filterObject, float signal, float* result)
    {
                    static float as;           

                    filterObject->stateBuffer[0] += signal * filterObject->forwardCoeff[0];
        filterObject->stateBuffer[1] += signal * filterObject->forwardCoeff[1];
        filterObject->stateBuffer[2] += signal * filterObject->forwardCoeff[2];
              filterObject->stateBuffer[3] += signal * filterObject->forwardCoeff[3];

                    as = -filterObject->stateBuffer[0];

                    filterObject->stateBuffer[1] += as * filterObject->reverseCoeff[1];
        filterObject->stateBuffer[2] += as * filterObject->reverseCoeff[2];
              filterObject->stateBuffer[3] += as * filterObject->reverseCoeff[3];

                    *result = filterObject->stateBuffer[0];

                    filterObject->stateBuffer[0] = filterObject->stateBuffer[1];
        filterObject->stateBuffer[1] = filterObject->stateBuffer[2];
        filterObject->stateBuffer[2] = filterObject->stateBuffer[3];
              filterObject->stateBuffer[3] = 0;
    }

    /**
    * \brief   Function for recursive Infinite Impulse Response 4th order filtering of input signal point-by-point
    * \warning This IIR filter implemantation can be used only when first reverse coefficient value == 1
    * \param[in]  filterObject       Pointer to structure of 4th order IIR filter
    * \param[in]  signal               Input signal last sample
    * \param[out] result              Output filtered signal sample
    */
    void IIR_4thOrderSignalFilteringPtByPt(IIR4thOrderFilterObj* filterObject, float signal, float* result)
    {
                    static float as;           

                    filterObject->stateBuffer[0] += signal * filterObject->forwardCoeff[0];
        filterObject->stateBuffer[1] += signal * filterObject->forwardCoeff[1];
        filterObject->stateBuffer[2] += signal * filterObject->forwardCoeff[2];
              filterObject->stateBuffer[3] += signal * filterObject->forwardCoeff[3];
              filterObject->stateBuffer[4] += signal * filterObject->forwardCoeff[4];

                    as = -filterObject->stateBuffer[0];

                    filterObject->stateBuffer[1] += as * filterObject->reverseCoeff[1];
        filterObject->stateBuffer[2] += as * filterObject->reverseCoeff[2];
              filterObject->stateBuffer[3] += as * filterObject->reverseCoeff[3];
              filterObject->stateBuffer[4] += as * filterObject->reverseCoeff[4];

                    *result = filterObject->stateBuffer[0];

                    filterObject->stateBuffer[0] = filterObject->stateBuffer[1];
        filterObject->stateBuffer[1] = filterObject->stateBuffer[2];
        filterObject->stateBuffer[2] = filterObject->stateBuffer[3];
              filterObject->stateBuffer[3] = filterObject->stateBuffer[4];
                    filterObject->stateBuffer[4] = 0;
    }





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