本帖最后由 hotpower 于 2011-5-23 19:02 编辑
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1.Look_Flag.h#include "look_config.h"
#include <look.h>
#include <instantiate>
// 任务类 task_Look_Flag_Led1_t 的定义
class task_Look_Flag_Led1_t : public task_t {
public:
task_Look_Flag_Led1_t() __OPT_ATTR__; // 构造函数
protected:
void routine(); // 任务例程
};
// 任务类 task_Look_Flag_Led1_t 的构造函数
__OPT_INLINE__ task_Look_Flag_Led1_t::task_Look_Flag_Led1_t()
{
// TODO: 在此初始化 task_Look_Flag_Led1_t 的类成员
}
// 任务类 task_Look_Flag_Led2_t 的定义
class task_Look_Flag_Led2_t : public task_t {
public:
task_Look_Flag_Led2_t() __OPT_ATTR__; // 构造函数
protected:
void routine(); // 任务例程
};
// 任务类 task_Look_Flag_Beep_t 的定义
class task_Look_Flag_Beep_t : public task_t {
public:
task_Look_Flag_Beep_t() __OPT_ATTR__; // 构造函数
protected:
void routine(); // 任务例程
};
// 任务类 task_Look_Flag_Led1_t 的构造函数
__OPT_INLINE__ task_Look_Flag_Beep_t::task_Look_Flag_Beep_t()
{
// TODO: 在此初始化 task_Look_Flag_Led1_t 的类成员
}
extern instantiate::task<task_Look_Flag_Led1_t, LOOK_STACK_SIZE> task_Look_Flag_Led1;
extern instantiate::task<task_Look_Flag_Led2_t, LOOK_STACK_SIZE> task_Look_Flag_Led2;
extern instantiate::task<task_Look_Flag_Beep_t, LOOK_STACK_SIZE> task_Look_Flag_Beep;
2.Look_Flag.cpp
#include "Look_Flag.h"
#include "NUC1xx.h"
#include "NUC1xxM051Seriescfg.h"
flag_t Flag(0);
class Keyboard_t : public interrupt_t {
public:
Keyboard_t() __OPT_ATTR__;
protected:
bool isr(int vector);
void dsr(int vector, uintptr_t count);
};
// Keyboard_t 构造函数
inline Keyboard_t::Keyboard_t()
{
attach(EINT0_IRQn);
attach(EINT1_IRQn);
GPIOBs.IEN.Regs = (1 << Pin15) | (1 << Pin14); // 开启中断
vector_t::enable(EINT0_IRQn);
vector_t::enable(EINT1_IRQn);
}
// Keyboard_t 中断服务例程
bool Keyboard_t::isr(int vector)
{
GPIOBs.ISRC.Regs = GPIOBs.ISRC.Regs; // 清中断 flag
return true;
}
// Keyboard_t 中断滞后服务例程
void Keyboard_t::dsr(int vector, uintptr_t count)
{
static uint32_t n = 0b01;
if (vector == EINT0_IRQn)//Key2
{
Flag.do_set_bits(n);
n <<= 1;
if (n == 8) n = 0b111;
else if(n > 8) n = 1;
}
else if (vector == EINT1_IRQn)//Key1
{
Flag.do_set_bits(0b111);
}
}
Keyboard_t Key; // 创建Key对象
// 任务类 task_Look_Flag_Led1_t 的例程
void task_Look_Flag_Led1_t::routine()
{
// TODO: 在此编写 task_Look_Flag_Led1_t 例程的内容
while (true) {
// TODO: 在此编写 task_Look_Flag_Led1_t 例程的内容
int flag = Flag.wait(0b001, flag_t::ANY_CONSUME);
if (flag)
{
uint32_t data = ~0b100;
for (uint32_t i = 0; i < 8; i ++){
GPIOAs.DMASK.Regs = ~0b001100;
GPIOAs.DOUT.Regs = data;
data ^= 0b1100;
delay(LOOK_TICKS_PER_SEC / 10);
}
GPIOAs.DMASK.Regs = ~0b001100;
GPIOAs.DOUT.Regs = 0b001100;
delay(LOOK_TICKS_PER_SEC / 10);
}
}
}
// 任务类 task_Look_Flag_Led2_t 的例程
void task_Look_Flag_Led2_t::routine()
{
// TODO: 在此编写 task_Look_Flag_Led2_t 例程的内容
while (true) {
// TODO: 在此编写 task_Look_Flag_Led2_t 例程的内容
int flag = Flag.wait(0b010, flag_t::ANY_CONSUME);
if (flag)
{
uint32_t data = ~0b100000;
for (uint32_t i = 0; i < 8; i ++){
GPIOAs.DMASK.Regs = ~0b110000;
GPIOAs.DOUT.Regs = data;
data ^= 0b110000;
delay(LOOK_TICKS_PER_SEC / 10);
}
GPIOAs.DMASK.Regs = ~0b110000;
GPIOAs.DOUT.Regs = 0b110000;
delay(LOOK_TICKS_PER_SEC / 10);
}
}
}
// 任务类 task_Look_Flag_Beep_t 的例程
void task_Look_Flag_Beep_t::routine()
{
// TODO: 在此编写 task_Look_Flag_Beep_t 例程的内容
while (true) {
// TODO: 在此编写 task_Look_Flag_Beep_t 例程的内容
int flag = Flag.wait(0b100, flag_t::ANY_CONSUME);
if (flag)
{
for (uint32_t i = 0; i < 6; i ++){//蜂鸣器响三次
GPIOBs.DOUT.Bits.Pin10 ^= 1;//蜂鸣器响PB10=1,不响PB10=0
delay(LOOK_TICKS_PER_SEC / 20);//断续间隔
}
GPIOBs.DOUT.Bits.Pin10 = 0;//蜂鸣器不响
}
}
//
}
#ifdef LOOK_SCHEDULING_PRIORITY
instantiate::task<task_Look_Flag_Led1_t, LOOK_STACK_SIZE> task_Look_Flag_Led1(1);
instantiate::task<task_Look_Flag_Led2_t, LOOK_STACK_SIZE> task_Look_Flag_Led2(2);
instantiate::task<task_Look_Flag_Beep_t, LOOK_STACK_SIZE> task_Look_Flag_Beep(0);
#else
instantiate::task<task_Look_Flag_Led1_t, LOOK_STACK_SIZE> task_Look_Flag_Led1;
instantiate::task<task_Look_Flag_Led2_t, LOOK_STACK_SIZE> task_Look_Flag_Led2;
instantiate::task<task_Look_Flag_Beep_t, LOOK_STACK_SIZE> task_Look_Flag_Beep;
#endif
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