#include "stdlib.h"
#include "GUI.H"
/* Palette
The following are the entries of the palette table.
Every entry is a 32-bit value (of which 24 bits are actually used)
the lower 8 bits represent the Red component,
the middle 8 bits represent the Green component,
the highest 8 bits (of the 24 bits used) represent the Blue component
as follows: 0xBBGGRR
*/
const GUI_COLOR Colorskk[] = {
0xFFFFFF,0x000000,0xC0C0C0,0x808080
,0x00FFFF,0xFF0000,0x008080,0x800000
,0x0000FF,0x000080,0xFFFF00,0x808000
,0x008000,0x800080,0xFF00FF,0x00FF00
};
const GUI_LOGPALETTE Palkk = {
16, /* number of entries */
0, /* No transparency */
&Colorskk[0]
};
const unsigned char ackk[] = {...};
const GUI_BITMAP bmkk = {
798, /* XSize */
480, /* YSize */
399, /* BytesPerLine */
4, /* BitsPerPixel */
ackk, /* Pointer to picture data (indices) */
&Palkk /* Pointer to palette */
};
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